In Trinsic Felucca, there's probably 20 deadite NPCs that spawn inside walls, or outside buildings that we have no way to reach.
Could you please fix the spawn points?
Please fix Trinsic/Felucca
Please fix Trinsic/Felucca
"Listen to my music, and hear what it can do. There's something here as strong as life. I know it will reach you." - Neil Peart 2112
Re: Please fix Trinsic/Felucca
That happens everywhere.
Resident Wiki Editor/Village Idiot
EasyUO Scripts
ReArmer
ReArmer (Old Version)
ReReader
Separate Journal for Guild or Public Chat (Old)
---------------------------------------------
Combat Focus Guide (Godmode Formula)
EasyUO Scripts
ReArmer
ReArmer (Old Version)
ReReader
Separate Journal for Guild or Public Chat (Old)
---------------------------------------------
Combat Focus Guide (Godmode Formula)
Re: Please fix Trinsic/Felucca
According to +Colibri, the NPC's there are on a timer. If they are not dispatched within a certain amount of time, they will respawn somewhere else. Of course, that may mean inside another wall but they will eventually respawn.
Re: Please fix Trinsic/Felucca
Do you happen to remember the length of the timer? I went there a few days in a row and it seemed the same named NPCs were stuck in the same place for more than one day. Just curious.
"Listen to my music, and hear what it can do. There's something here as strong as life. I know it will reach you." - Neil Peart 2112
Re: Please fix Trinsic/Felucca
If he mentioned the length, I don't recall. I think he put that timer in because I was pretty consistent in paging about NPC's being stuck in walls and dungeon chests spawning out of reach. I noticed it working shortly after him telling me this as I used to frequent Trinsic on a daily basis. However, it may have changed or the timer just stopped. Like I mentioned in the earlier post, it is possible for them to respawn right back in the walls and even maybe the same wall they were just in. It would be interesting to know where the spawn points are and how far their range is.
-
- Elder Scribe
- Posts: 102
- Joined: Sat Dec 11, 2010 12:49 pm
- Location: Kentucky
Re: Please fix Trinsic/Felucca
I've been going over there for the past few days ( when we dont have downtime) and have only noticed a few of them stuck in the walls. Maybe I'm missing something though.
Re: Please fix Trinsic/Felucca
They'll respawn over time, but if they CAN spawn in the wall... They're gonna do it again.
Resident Wiki Editor/Village Idiot
EasyUO Scripts
ReArmer
ReArmer (Old Version)
ReReader
Separate Journal for Guild or Public Chat (Old)
---------------------------------------------
Combat Focus Guide (Godmode Formula)
EasyUO Scripts
ReArmer
ReArmer (Old Version)
ReReader
Separate Journal for Guild or Public Chat (Old)
---------------------------------------------
Combat Focus Guide (Godmode Formula)
Re: Please fix Trinsic/Felucca
I went back to check yesterday. Seems a lot better! There were some stuck behind a building with no way to get to them, but the rest were in buildings or on the streets.
"Listen to my music, and hear what it can do. There's something here as strong as life. I know it will reach you." - Neil Peart 2112