defence chance < 0?

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Steve
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defence chance < 0?

Post by Steve »

Hi,

Was just wondering how defence chance increase [DCI] (or lack of it) worked in relation to hit lower defence [HLD]...example:

A mob has 0% DCI and i hit it with HLD. does the mobs ability to defend (deflect attacks) stay the same, or get lower (effectivly making the mob have -25% DCI)?

My first thought would be that it does, but considering that HLD decreases the oppoenents DCI i wonderd if it was caped at 0% or could go lower (and how much lower).

Thanks.
Steve.
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Steve
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Re: defence chance < 0?

Post by Steve »

bump
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Ilsanor
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Re: defence chance < 0?

Post by Ilsanor »

Hard to say without ploughing through the code, but I assume both HLD and DCI* are flat out modifiers applied to hit chance. Either that or it's calculated via miss chance, but that's unlikely. For example (I made the numbers up): Base hit chance is 50%, you add in your HCI, add the HLD effect and subtract the targets DCI giving you something like 50% + 45%(HCI) + 20%(HLD) - (45% enemy DCI) = 70% hit chance. Of course in reality the calculations are a lot more complex, but you get the general idea.

tl;dr version - HLD is a modifier for hit chance, not DCI.

*Same applies to HLA and HCI.
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Steve
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Re: defence chance < 0?

Post by Steve »

Ilsanor wrote: HLD is a modifier for hit chance, not DCI.

*Same applies to HLA and HCI.
oh realy? so Hit lower defence acctualy raises hit chance increase, nothing is lowered, which i guess might suggest that you cant get a negetive defencive / offince result :)

Thanks for that ^_-
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Ilsanor
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Re: defence chance < 0?

Post by Ilsanor »

Well, it might be calculated differently. For example - you roll you attack with modifiers, enemy rolls his defence with modifiers, compare. But that sounds a bit too complicated both coding-wise and mechanics-wise. Still, you can only be 100% sure if you get an answer from someone who can read UO's code.
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Melkor
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Re: defence chance < 0?

Post by Melkor »

My understanding is that HLD reduces a targets DCI, if target has 0 DCI then HLD has no effect. Same for HLA reducing HCI. Further, my understanding is that monsters on the share (except for maybe event monsters) have no HCI or DCI, making HLA and HLD basically a PVP prop.
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Cornbread
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Re: defence chance < 0?

Post by Cornbread »

Melkor wrote: Further, my understanding is that monsters on the share (except for maybe event monsters) have no HCI or DCI, making HLA and HLD basically a PVP prop.
Pretty sure that is incorrect. Go swing at a mob you'll miss it a few times then hit it every time until the HLD "expires" then as soon as you hit it again every hit lands.
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Melkor
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Re: defence chance < 0?

Post by Melkor »

I think it was Devlin who explained it to me that way, I trust him to be pretty good on such matters. But who knows for sure.
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Melkor
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Re: defence chance < 0?

Post by Melkor »

It was in the forums for sure if someone wants to try and search for it
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Dramoor
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Re: defence chance < 0?

Post by Dramoor »

Netopir and other peerless and bigger mobs all have DCI. HCI i am not sure about but Definatly Have DCI. With a yumi with all same stats but one with HLD and one without HLD, The one with HLD kills him about 3 to 5 minutes faster maybe longer then that I didnt actually time them out.

And yes HLD Lowers their DCI, and HLA Lowers their HCI. and they both work PVE.
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Cygnus
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Re: defence chance < 0?

Post by Cygnus »

Excellent information! I learned alot from this post. Just one more thing about defense if someone could humor me; does hit lower defense hit like Armor Ignore, Armor Pierce or neither? Basically, what I am asking is, does it also help increase the amount of damage when you hit or does it just help increase your chance to hit? Has anyone checked to see if it lowered a targets resistances when HLD is in effect?
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