Tailoring
Tailoring
Is there any possible way to condense the scripting on tailoring? You don't raise tailoring by turning wool to yarn, yarn to cloth. Why make us dble click it all each and every time? Would it be possible to just dble click a stack of wool/yarn/thread and then it makes the whole stack the next thing in the heirarchy?
- OldManAlewar
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Re: Tailoring
pissible but not desirable.
for example: you do the whole stack of fishsteaks in cooking.
as for why the crafting og cloth is such an ordeal ... if not, the poor would have nothing to do but beg all day and craft fancy shirts
for example: you do the whole stack of fishsteaks in cooking.
as for why the crafting og cloth is such an ordeal ... if not, the poor would have nothing to do but beg all day and craft fancy shirts

- Pip
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Re: Tailoring
typos are hell arn't they???OldManAlewar wrote:pissible but not desirable.
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Re: Tailoring
but wouldn't it be possible to create a script that's for cloth only vice fish/ribs/etc...?
Re: Tailoring
of course it's possible, but I would be against such a change. you don't change game mechanics just because they are 'tedious'. if we do, we might as well start dropping powerscrolls of mongbats, because champions are too much hassle.
- Pip
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Re: Tailoring
i would prefer that the powerscrolls drop off the headless dudes in headless hideout personally
Learn somthing new every day.....
Die and forget it all.....
Main Character Sacagawea (yes it's female and yes I am actually a Dude!)
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Re: Tailoring
LordGaav wrote:of course it's possible, but I would be against such a change. you don't change game mechanics just because they are 'tedious'. if we do, we might as well start dropping powerscrolls of mongbats, because champions are too much hassle.
Nah, BIG difference between killing a Champ for a PS and clicking 200 wools to get yarn then 600 yarn to get the cloth. BIG difference
Re: Tailoring
The point was changing basic game mechanics because they are tedious. Besides, you can easily macro cloth and yarn making.Relluc wrote:Nah, BIG difference between killing a Champ for a PS and clicking 200 wools to get yarn then 600 yarn to get the cloth. BIG differenceLordGaav wrote:of course it's possible, but I would be against such a change. you don't change game mechanics just because they are 'tedious'. if we do, we might as well start dropping powerscrolls of mongbats, because champions are too much hassle.
Re: Tailoring
why not just use razor to do it?
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Re: Tailoring
Would help if I knew howRamious wrote:why not just use razor to do it?
Re: Tailoring
You can make Razor record your actions as you do it. Just make it record, spin one pile of flax/wool on a spinning wheel. Then stop recording after it's done. Insert a pauze of about 2.5 seconds after it, and change the targeting of the wool/flax to target by type (make two macro's if you intend to use both). Then just press loop and go.Relluc wrote:Would help if I knew howRamious wrote:why not just use razor to do it?
Just play around with it. Razor + target by type is very powerful. Making cloth from thread/yarn works exactly the same, and you don' t even need to insert a pause in that case.