Best Weapon Opinions

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Adramalech
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Re: Best Weapon Opinions

Post by Adramalech »

Is it worth it to contribute leveling the reaper?
Iltar
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Re: Best Weapon Opinions

Post by Iltar »

Reaper of Souls has not that great stats, but good weapons (especially that already have whirlwind special) are hard to find, and weapon change deed price is 200ed. Also the fact that RoS has SSI and is one-handed helps before you have relayer. So in most cases Reaper of Souls is worth levelling unless you are very lucky to find something better in first months.
Also I wouldn't put area hits on RoS because you can get Blaze of Death for champs easy enough, and you need hit lightning/fireball to kill mobs in less amont than 1vs8.
Those who never die, do not live. (in Ultima Online)
Harbertown
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Re: Best Weapon Opinions

Post by Harbertown »

So after playing for much longer than when I posted this, I still prefer Double Axe and a Yumi. The reason is because of Double Strike, and Double Shot. They are FUN! :nod: Which is important IMO, but besides that, they are VERY strong if your weapon has multiple hits, which it SHOULD! :!:

PS: Unless you are making a relayer, Don't put dex on your weapon unless you plan to just throw it away later. It is a huge waste in the end. I personally suggest Str8, hits8, but that depends on what you have I guess. I also used to add +20% Spell Power, but once you get 150+ on your relayers I wouldn't worry about that. The difference is very small. I have seen so many horrible weapons, and sadly, some were made one handed! When I first started, I made a horselord one handed! :sick: You need to research and talk to people before making big decisions like that!
Miranda Ventrata
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Re: Best Weapon Opinions

Post by Miranda Ventrata »

I read the thread a few days ago, and forgot if anyone mentioned this, the term "best weapon" can vary A LOT. Best weapon for a new player is way different than best weapon for a veteran, or even a mid tier geared person. For instance, when i was doing Mistvale, I was stuck at 212 dex, and was killing large amounts of smaller hp mobs. A generous person lent me a uber awesome, this is the best Yumi in the game, Yumi. Guess what, i died lots, and it was terrible at killing lots of mobs at once. Got some crafted whirlwind weps, same thing. I eventually figured out that i needed something specific, so i picked up a Blaze of Death, added 8 dex, and zipped though the rest of Mistvale like it was nothing. Not long later, I got my first and second relayer. Now that very same Blaze, which was the best weapon in game for my needs and playstyle, is useless to me. I had a similar experience with the Christmas Quests. I had an amazing Yumi with 3 hits, Mana Leech and Lower Defense. I couldnt stay alive, yet the Yumi that would seem "lesser" to some, due to the fact it only had 2 hits, kept me alive through the mortal strike, because the 3rd hit was missing because it had life leech instead. Also consider, some times stats can make a difference on a weapon, if your gear doesn't make up for it. For instance my Yumi with the 2 hits and life leech, also has 30 swing speed increase. The 30 SSI makes no difference to me, because it is already on my gear, same with most other vets, so they would not care about it at all. However it could make a world of difference to someone that didn't have SSI on their gear. I witnessed this first hand, playing around and trading Yumis back and forth between a player and I that had very similar gear, but hers was lacking the SSI. I did the same damage with my Yumi as I did hers, however, she did more damage with mine than with hers. My goodness, i just realized how long this is, I am going to shut up now. I hope this helps.
Pariah
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Re: Best Weapon Opinions

Post by Pariah »

Harbertown wrote:So after playing for much longer than when I posted this, I still prefer Double Axe and a Yumi. The reason is because of Double Strike, and Double Shot. They are FUN! :nod: Which is important IMO, but besides that, they are VERY strong if your weapon has multiple hits, which it SHOULD! :!:

PS: Unless you are making a relayer, Don't put dex on your weapon unless you plan to just throw it away later. It is a huge waste in the end. I personally suggest Str8, hits8, but that depends on what you have I guess. I also used to add +20% Spell Power, but once you get 150+ on your relayers I wouldn't worry about that. The difference is very small. I have seen so many horrible weapons, and sadly, some were made one handed! When I first started, I made a horselord one handed! :sick: You need to research and talk to people before making big decisions like that!
Fun is important. It's why I love warhammers. SDI is the opposite of what you said. It doesn't cap and once you get to 300+, it can do as much damage as your base attack making a huge difference. I also disagree on hits, but that's personal preference. Adding Str is a bit of a double dip, you get more HPs AND it increases your base attack. HPs do not affect the latter so I'd use those points elsewhere.
Harbertown
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Re: Best Weapon Opinions

Post by Harbertown »

Pariah wrote:
Fun is important. It's why I love warhammers. SDI is the opposite of what you said. It doesn't cap and once you get to 300+, it can do as much damage as your base attack making a huge difference. I also disagree on hits, but that's personal preference. Adding Str is a bit of a double dip, you get more HPs AND it increases your base attack. HPs do not affect the latter so I'd use those points elsewhere.
How are you getting 300 spell power without really lowering SoT usage? I could get another 120 if I stopped using my 5 SoT but then I lose tons of Str/health so that does not seem like a good trade imo. Unless you are full of Ancient Titan Hammers it doesnt seem worth it.

Yes I know SDI is not capped, I never said it was capped, but you don't notice a big difference between say 100-120 or even 150-170, 20 points in SDI is not going to make or break your damage. I think you must have thought I meant to stop raising it, No, I just said/meant that 20 points of SDI is not that big of a deal. I have 160 SDI, and most people agree to use 4-5 SoT, so I am not understanding where you get 300 SDI without losing tons of health/str?
Tattersail
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Re: Best Weapon Opinions

Post by Tattersail »

Miranda Ventrata wrote:I read the thread a few days ago, and forgot if anyone mentioned this, the term "best weapon" can vary A LOT. Best weapon for a new player is way different than best weapon for a veteran, or even a mid tier geared person.
I think you really nailed it with this post. When I started I asked a guild member for advice and was told to add all sorts of weird stuff (ssi, all stats, spell dam etc), then I asked a couple of vets (not VeTs) and got completely different info (fireball, lightning, area hit)...

If only that guildie had bothered explaining why, I might have made my first weapon much more newbie friendly. Of course the vets are gonna go 'maximise weapon purpose!!!!111oneone' as everything else will be covered by relayers at their level. But for beginners, you need completely different things.

So my advice is to get your mindset in a place where you recognise the need to level a couple of different weapons dependent on what your gear level is. And things can change fast. I went from 170 dex to 220 dex, got my first 3 GoC pieces and an ultimate spellbook relayer inside of three weeks. And suddenly my weapon needs were completely turned around...
Miranda Ventrata
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Re: Best Weapon Opinions

Post by Miranda Ventrata »

Tattersail wrote:So my advice is to get your mindset in a place where you recognise the need to level a couple of different weapons dependent on what your gear level is. And things can change fast. I went from 170 dex to 220 dex, got my first 3 GoC pieces and an ultimate spellbook relayer inside of three weeks. And suddenly my weapon needs were completely turned around...
Exactly, you may need to level a few weapons on your journey, however that doesn't necessarily mean you need to level them to 100. That can sound intimidating to a newer player. You can just level it to get the things you need, and then after that everything else is just a bonus until you move on to the next weapon. I've had a few that i partially leveled to get what i needed, then when i was finished, I donated it to the newbie boxes. Hanzo's Bow is a good example of an amazing newbie Yumi that's works great with just a few levels on it. Something I forgot to mention earlier, in my opinion, avoid area effects. The damage is small, area effects are disabled in some areas, and whirlwind does great at smacking stuff with your hits. The biggest concern with area for me, is when i NEED to single target something down because if i pull more than 1, i would die instantly. An example of this would be in SGail, or even if you are fighting something that has blue creatures nearby, you wouldn't want to aggro them. Like if you are hunting Swoops in the area with the Druids and the Cu-Sidhes.
Dreams
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Re: Best Weapon Opinions

Post by Dreams »

One thing I never see discussed is base weapon speed and damage. Are these factors or does the high Dex, SSI, DI, and Str nullify these effects.
Basically is it worth it to relayer a nice dagger due to the low base damage or is it better to find a haly with a higher base damage? And does the slow haly end up having a good speed with the dex and SSI?
heyyo
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Re: Best Weapon Opinions

Post by heyyo »

Yes, once you get high dex/stamina or SSI all weapons will swing at the same speed. Forget what the cap is off the top of my head though.
Asmodean
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Re: Best Weapon Opinions

Post by Asmodean »

Dreams wrote:One thing I never see discussed is base weapon speed and damage. Are these factors or does the high Dex, SSI, DI, and Str nullify these effects.
Basically is it worth it to relayer a nice dagger due to the low base damage or is it better to find a haly with a higher base damage? And does the slow haly end up having a good speed with the dex and SSI?

I think you're getting confused. There are 2 reasons to level a weapon.

1) To make it a weapon, which is what everyone in this thread is talking about. Which means you want weapon hits on it.

2) To re-layer it, which means you want character stats on it.

If you're re-layering it, the type doesn't make any difference at all, except in how easy it will be to level.

If you're making it into a weapon, the purpose will determine what type is best.
Base damage will play a role in how hard you hit, so going for something harder hitting is better.

For example, An Ornate Axe has the highest base damage, so you will hit the hardest with this weapon. It's great for up close-single targets. A yumi is probably the one of the most versatile weapons around, because it hits hard, and can be used from range. If you're building something for champions, a Halberd is a very good choice. It has whirlwind, which means you hit a lot of monsters at once. (Blaze of Death is excellent for champions).

Everything in Ultima Online is situational, and there is no "best", unless you want to define the situation you are trying to overcome. Things have different resists, so while fireball may be "best" in "many/most" situations, it may be "horrible, or even completely useless" in others.
Pariah
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Re: Best Weapon Opinions

Post by Pariah »

Harbertown wrote:Yes I know SDI is not capped, I never said it was capped, but you don't notice a big difference between say 100-120 or even 150-170, 20 points in SDI is not going to make or break your damage. I think you must have thought I meant to stop raising it, No, I just said/meant that 20 points of SDI is not that big of a deal. I have 160 SDI, and most people agree to use 4-5 SoT, so I am not understanding where you get 300 SDI without losing tons of health/str?
The necro bump of this thread made me look again at this. 20 SDI*18 slots (not including totem) = 360 SDI. There are also items with more than 20 SDI that boosts this up to a higher level. Even with a few SOTs, you can get around 300 SDI. And yes, the difference between 120-160 is not large, but the difference between 160 and 300 is gigantic. So if you don't prepare now, you'll never get to the larger gains from it. My spell hit from lightning for example hits harder than my base attack on anything but an ornate axe (about equal to ornate). If I proc 2-3 direct damage spells, it can meet or exceed my direct damage specials (crushing blow, etc.).
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Melkor
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Re: Best Weapon Opinions

Post by Melkor »

Pariah wrote:And yes, the difference between 120-160 is not large, but the difference between 160 and 300 is gigantic.
+1
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+Nyx
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Re: Best Weapon Opinions

Post by +Nyx »

>.>

<.<


*nerfs SDI*
Pariah
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Re: Best Weapon Opinions

Post by Pariah »

+Nyx wrote:>.>

<.<


*nerfs SDI*

*Makes crazy forum post threatening to quit and throwing wild accusations about favoritism all while playing 12 hours a day*

:P
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