Trash Bags
Trash Bags
I'm sure there are good reasons for taking the 'clear' option off of the bag but just want to say that it makes things rather annoying. I personally like to test various items to find out what token value they give to figure out if it is worth wasting my time looting them or not. Also, when mass making objects for leveling, real quickly run into the "that container cannot hold anymore items" whatever message. Things that aren't sellable, like fancy wind chimes, I put into my trash bag and empty it every so often.
Just hoping there can some kind of compromise or so...
Just hoping there can some kind of compromise or so...
Indeed... ok as far as i know there's 2 possible ways to exploit that bag, ... i guess we could also try so staff would get messages of possible exploiting.
But once we get more people that would be hard to manage.
Othervise, every item gives you a random of 2-5 tokens.
Well there has to be a countermeasure to the exploit, if anyone knows a better solution let me know...
But once we get more people that would be hard to manage.
Othervise, every item gives you a random of 2-5 tokens.
Well there has to be a countermeasure to the exploit, if anyone knows a better solution let me know...
+Colibri, Administrator of UO Excelsior Shard
Don't know what the purpose of your life is? Well then make something up!
(Old Colibrian proverb)
Don't know what the purpose of your life is? Well then make something up!

(Old Colibrian proverb)
- Atlas [GM]
- Apprentice Scribe
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- Joined: Wed Mar 15, 2006 3:49 pm
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- Master Scribe
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Re: Trash Bags
It's time someone invents a disposable trash container with bags stored on the bottom for convenient reloading. This would be much more sanitary for household bathrooms. As one bag is filled and pulled out the new clean bag is pulled up by the exiting bag much like Kleenex disposable tissues. 

Re: Trash Bags
i think the exploit i think he's talking about was that some people were using it like a bag of holding. stick a bunch of wax in there then run and sell em real quick before they went poof. that's why he made it that when you opened it up it cleared on it's own, but people were losing items they accidentally put in there. then he made it where if you recalled it would clear, and again people were complaining about loss of items. the only way around this would to make the bag have weight and give a gump message "you sure you want to clear this trash bag?", and a second gump saying "this is your last warning to check this bag for anything you may have put in here. items trashed in item bag do not qualify for the item retrieval system." might be a pain for the 2 messages but people are people.
peerless is the main problem i have with the "no clear" options. all those scrolls and weapons while trying to find uber jewelry.
peerless is the main problem i have with the "no clear" options. all those scrolls and weapons while trying to find uber jewelry.
- Omnipotent
- Grandmaster Scribe
- Posts: 92
- Joined: Thu Aug 05, 2010 2:25 pm
Re: Trash Bags
why even bother with the trash bag? the gains are so low its not worth the time to use. As to people "loosing" items they "accidentally" place in the bag, live, learn and stop crying!
If everyone is thinking alike, someone isn't thinking.
Re: Trash Bags
well i use the trash bag to get rid of things on lady mel so i can find jewelry easier.
Re: Trash Bags
i don't think you could do that without changing the main backpack count. :O maybe a manual clear on and off ability. oh that might take a lot of scripting.