5x58 base + level 100 Double axe for sale

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Iltar
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5x58 base + level 100 Double axe for sale

Post by Iltar »

Selling end-game double axe. (Price reduced to 2400ed)
Base 5x58: Hit Lightning, Hit Energy Area, Hit Lower Defense, Hit Stamina Leech(or Mana Leech maybe), Hit Dispel
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Invested: 10x+10 level deeds = 1000ed, relayer deed to make one-handed = 500ed, type change = 200ed, SR5 50ed, Use best weapon skill deed(50ed, should help with Angel Form macing bonus), Bless (~50 ed)
Total invested: 1850ed
Want to sell it for 2400ed. Its a big sum of ED, but base weapon is very good IMO. I nearly fell from chair when seen it in Shimmering Effusion loot after several hundreds of runs ;). Some argue that Hit Stamina leech is bad, I don't agree because you will cast much less Divine Fury with it, which are not instant. Also HLA is good for stronger mobs, which you don't want to hit you. Also Hit Harm and Hit Magic Arrow are very weak, so it's not worth to spend points on them.
Its on my TC vendor Samurai in the outer top corner of TC, or you can [pm me offer to buy it.
Last edited by Iltar on Tue Dec 03, 2019 6:43 pm, edited 2 times in total.
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Muolke
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Re: 5x58 base + level 100 Double axe for sale

Post by Muolke »

A 5 x 58 weapon is a one of a kind. It's only the 2nd one i've ever seen. Having said that, the 58% Dispel makes it a 4 x 58 by default...which is still good but kills the "rarity value" of the weapon.

I believe in the theory that a weapon should only have things on it that increase the damage of the weapon. I also believe in John Warrens theory of allowing a mob to hit you so it sustains considerable damage via RPD. I think HLA actually hinders that. I would have much rather see the 20% SDI and take out the HP bonus along with the HLA.

The issue with this weapon, and why I personally don't think it's worth even 1/2 of the price tag on it, is that it only has 2 hit spells on the weapon. I think HSL can come in handy especially when you fight against mobs like the Apollyon in the Halloween Quest that drain your stamina but having a minimum of 3 hit spells is almost mandatory for an end-game weapon. If there was a way to get a deed that would change the Hit Dispel to Hit Harm or Magic Missile and allowed you to undo all those points spent then i'd pay your asking price no questions asked. Maybe you can ask +C to have such a deed in upcoming auctions?
Iltar
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Re: 5x58 base + level 100 Double axe for sale

Post by Iltar »

I know that people don't count Dispel for 5x58 usually, but I listed it in stats so it should clear. Its not all numbers, actual hit types are important.
Concerning weapon hits it is mostly preference, of course different opinins exist. But if you take weapon with Hit Harm/Hit Magic Arrow and test how it hits mobs you might be disappointed, especially comparing to Lightning/Fireball/Bushido bonus.
SDI is better than hp and HLA could be bad, only if you always fight too weak mobs that have no chance to kill you.
Ancient yumi/hammers are 4x58 too and have similar stats, except they don't have area. Base Ancient Yumi usual price ~3-4k ED, Hammer ~7-8k ed. I'm not saying it is very cheap, but I like my weapon and might as well use it myself in future, if there will be no good offers.
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Muolke
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Re: 5x58 base + level 100 Double axe for sale

Post by Muolke »

Iltar wrote:I know that people don't count Dispel for 5x58 usually, but I listed it in stats so it should clear. Its not all numbers, actual hit types are important.
Concerning weapon hits it is mostly preference, of course different opinins exist. But if you take weapon with Hit Harm/Hit Magic Arrow and test how it hits mobs you might be disappointed, especially comparing to Lightning/Fireball/Bushido bonus.
SDI is better than hp and HLA could be bad, only if you always fight too weak mobs that have no chance to kill you.
Ancient yumi/hammers are 4x58 too and have similar stats, except they don't have area. Base Ancient Yumi usual price ~5k ED, Hammer ~9k ed. I'm not saying it is very cheap, but I like my weapon and might as well use it myself in future, if there will be no good offers.
At the last auction an Ancient Yumi sold for 130 million gold That's about 2,500ED. The last Ancient War Hammer sold for 240 million gold. That's about 4,600ED.

At the auction on Saturday the Ancient Crossbow (with better stats then a Yumi or War Hammer) also sold for 240 million gold. That was a 4 x 58 with Hit Lightning, Hit Fireball, Hit Lower Defense, and Hit Mana Leech.

As far as the rest, you're right...it's just a matter of opinion as to what you like to have on there.
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Re: 5x58 base + level 100 Double axe for sale

Post by Iltar »

That Ancient Yumi from last Grand Auction was resold soon for 3k Ed, I know for sure. There is a http://uoex.net/wiki/Grand_Auctions with old auction data - I didn't check it when was replying, but anyone can do it.
Also these ancient weapons don't have hit area. If you want Hit Energy Area, my weapon is even better.
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fixxer1963
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Re: 5x58 base + level 100 Double axe for sale

Post by fixxer1963 »

You are trying to get 1000EDs just for the leveling to 100.... which, last I checked, people were charging 200EDs for. That alone makes it 800EDs more than it's worth.
If you want to take the short cuts... that's on you. Don't try to charge people for your laziness/cheapness.
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Muolke
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Re: 5x58 base + level 100 Double axe for sale

Post by Muolke »

fixxer1963 wrote:You are trying to get 1000EDs just for the leveling to 100.... which, last I checked, people were charging 200EDs for. That alone makes it 800EDs more than it's worth.
If you want to take the short cuts... that's on you. Don't try to charge people for your laziness/cheapness.
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Iltar
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Re: 5x58 base + level 100 Double axe for sale

Post by Iltar »

Well it is a bit strange for someone with 256 forum posts here to not know that each +10 level deed gives 5 bonus points. So reason to use 10 such deeds is +50 points on weapon(545 total instead of default 495), which make weapon notably better, not saving time levelling.
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Johnny Warren
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Re: 5x58 base + level 100 Double axe for sale

Post by Johnny Warren »

Oh man.. epic weapon. Even future proofed for when dispel becomes a useful, coded for stat... but... I have to say it. That HLA... it's an actively bad stat. If i looted a 5x58 and one of the hits was HLA and.i could pay 100 ed to buy a deed to remove the HLA I would buy and use it, making the wep a 4x58... It is that bad, it makes everything harder and slower.

If u can't melee the mob the HLA ain't gonna help: see ice wyrm or kronus. If u can melee the mob.u want the mob.to hit u as hard and often as.possible. this does not apply to low and mid range players, but for end game players this is truth.

I have designed my suit to have only 53 physical resist, not 70. I take, and hence deal, a lot more dmg to everything that hits with physical dmg.

On recent Halloween quest I can solo multiple Benedict's (I did a 3x Benedict 1 o daemon and 1 cliodhna in a bit over 20 mins). I just wrestle.him in his human form, basically dont hir him, I just get hit and heal. I kill him in about 1 min for human form and 4mins in werewolf form. Rpd hits him for 500-800dmg per 1.25s as human and over 1k per 1.25s in wolf.form... Way more than an ancient yumi can deal firing 2 arrows every shot.. . RPD is for real. U want to.kill things fast, maximise your rpd. It's the second best stat after sdi. Order of stat.importamce.is: 1) sdi, 2)Rpd 3)str.

Better post something relevant... I would actually buy this wep as.it has insane base stats... like proper good, extremely rare.... but yeah, i would have spent thijgs differently... my.ocd could never deal with that HLA, it's so random and, in my opinion, an actively bad stat.

As someone who hunts a lot for top tier looted weapons I can verify that this is seriously rare and difficult to find base weapon... just wish it were.clean or had a different spread.

I will clean this post up when I type on my computer, notphone.
JOHNNY WARREN!
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Iltar
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Re: 5x58 base + level 100 Double axe for sale

Post by Iltar »

I think I've seen you JW killed by minotaur in Laby once, thats probably because of your low physical resist ;).
For example fel Wrong dungeon loads highest amount of gold, compared to all other dungeons. Only selling BCs for 300ed or levelling weapons for 200 ED is more profitable than farming it. Wrong was changed about year ago, and now I sometimes die there if forget to drink greater strength potion or target wrong mob. I can do the place mostly safe, but there are couple of strong-hitting low-hp mobs that can kill me about once in a 5-10 runs. I prefer to be safer there with HLA, than kill mobs a bit faster and then run rez, then wait for next respawn. Also HLA doesn't remove RPD totally, it just makes you being hit(and reflect damage) somewhat more rare.
I know this point about RPD, but I still prefer to have HLA, because sometimes there some risk to die. But thanks for interest to weapon anyway.
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Iltar
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Re: 5x58 base + level 100 Double axe for sale

Post by Iltar »

I want to add that HLA/RPD mechanics is different when you fight one strong mob and vs 8 medium mobs. HLA reduces chance of being hit by 25% for 10 seconds, as it is known.
For one strong mob average damage(in probability sense, average damage per second) taken with HLA is less, but risk of being one-shot with strong hit is random indeed if mob has high hp.
But when you fight 8 medium-strength mobs probability works differently. Generally HLA is reducing average damage by same amount. Spikes when all 8 mobs hit you at the same round can happen, but much more rare, as probability distribution is different. So its HLA effect is more stable, not random in this case.
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Johnny Warren
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Re: 5x58 base + level 100 Double axe for sale

Post by Johnny Warren »

Oh I've died to the minos more than once Iltar! I used to have my phys resist set even lower. I only die to minos when I get hit by 2 specials at the same time now. But when one mino hits me for 550+ with an AI hit, he takes nearly 2k dmg and drops dead in 1 hit. Charging through laby killing minos in 1 or 2 hits is a fast way to get gold.

I farm wrong easily and only ever die to the green slime, no mobs in there touch me. I can whirlwind through there. I even used to be able to WW through their before they nerfed it and removed mpst of the spawn. Wrong is easy.

I actually.increased my phys resist to 53 (from about 40) because I was being 1 hit killed by minos. But I think I've found a sweet spot. Fighting the Benedict's was a good litmus test for my strat. I can kill a Benedict faster than a cliodhna now. I doubt many others can claim the same. I do die to the wolf form fairly often too, when he mortals and then does the charge attack for instance. But I die happily knowing that he took over 1.5k dmg to do it. That's about 8 shots, so over 10 seconds of shooting. There is simply no way your bow/axe/sword can do as much dmg as your armour vs mobs like Benedict or minos. And I'm not lying when ni say I just wrestle Benedict's first form. He dies in about 40 secs, well takes half hp then transforms in about 40sec (all from rpd), then about 3 mins to.kill the wolf form if I do it well and avoid his combos that kill ya.

As I said, the axe is a true beast, a very good end game weapon. I would honestly have been tempted to put in an offer but the stats do not suit my style at all. Definitely would have added sdi over the HLA. Partially just because I like all my stats the same number... a bit o c d.i know..

Edit: hey I just saw I'm in the screenshot of the axe!
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Alex
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Re: 5x58 base + level 100 Double axe for sale

Post by Alex »

qbf wrote:Edit: hey I just saw I'm in the screenshot of the axe!
me too :)
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Re: 5x58 base + level 100 Double axe for sale

Post by dreamstalker »

Me three lol
I keep a gun because I'm too young to die and too old to take an ass whoopin! just cause you aint paranoid doesnt mean they aint after you
Iltar
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Re: 5x58 base + level 100 Double axe for sale

Post by Iltar »

Definitely would have added sdi over the HLA.
Killing Benedict is impressive. But I can argue that it's still better to have HLA even for him. HLA will reduce frequency of his hits, so you will die less, because your deaths are mostly after 2-3 sequent hits if I understand right. You'll still do nearly as high damage with RPD, but you will die less often, which is better. And it will be faster in the end.
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