Rules changing: away-from-keyboard rule specifics

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Muolke
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Re: Rules changing: away-from-keyboard rule specifics

Post by Muolke »

Charon wrote:I'm having trouble grasping some players comments.

AFK is and should be straight forward.
- You have 2 minutes to respond correctly, allowing for 3 attempts (in case of type O's)
- You fail the check go to jail, go straight to jail, do not collect $200.
- Min 1-3 day ban after you completed your tasks, depending on what you were doing while afk.
- Afk faming a unique spawn or rare resource, more punishment more tasks.
- Potential for all loot from previous 1hr of game play to be removed from player.
- Players jailed are subject to more random afk checks by GMs

- Perhaps new Counselors have ability to trigger the auto afk on players reported to be afk.

Agreed auto check needs to be more noticeable, Smoke and lighting all around the player for instance.
You want to minimize afk cheating, give people a punishment that will make them reconsider.

Just my thoughts.
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Charon
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Re: Rules changing: away-from-keyboard rule specifics

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Sure public shaming could be added too.

- Make a wall of shame for with names and dates of convicted afk offenders.

- 12hrs of game time stuck silently on a platform in TC for all to see. Make it also require an afk check to ensure they are present serving time. Don't answer... More jail time.

- Or have an effigy of them in TC while they serve their time in jail.

Call em out, why not??
Let's get serious about handling these players.
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Wil
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Re: Rules changing: away-from-keyboard rule specifics

Post by Wil »

Charon wrote:- 12hrs of game time stuck silently on a platform in TC for all to see. Make it also require an afk check to ensure they are present serving time. Don't answer... More jail time.
Sure, that's proportionate to the offense of forgetting to stop your macro when nature calls.
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Charon
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Re: Rules changing: away-from-keyboard rule specifics

Post by Charon »

Wil wrote:
Charon wrote:- 12hrs of game time stuck silently on a platform in TC for all to see. Make it also require an afk check to ensure they are present serving time. Don't answer... More jail time.
Sure, that's proportionate to the offense of forgetting to stop your macro when nature calls.
Your punish the crime not the reason for committing it.
Sounds like you go afk a lot to me.

I stop macros, toggle out of war mode and hide every single time I'm in an area where I may get tagged as being afk when nature calls or anything else that takes me away from computer.

Also codex says +C doesn't give heck if house is on fire... Don't afk macro/harvest.

Too much to ask?
Last edited by Charon on Fri Jan 31, 2020 2:52 pm, edited 1 time in total.
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Re: Rules changing: away-from-keyboard rule specifics

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... and the 12hrs was an example.
Maybe 3 hrs first offence with a bucket load of afk checks to ensure compliance. Then 6 hrs for further offence, then 12 etc etc. Pretty sure people will remember to turn off macros when nature calls after having to stand there for 3,6,12 hrs.
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Re: Rules changing: away-from-keyboard rule specifics

Post by Wil »

Charon wrote:Your punish the crime not the reason for committing it.
Pardon me for saying so but that is a profoundly ignorant perspective on criminal justice. Ever wonder why there are so many different versions of one person killing another, from accident and self-defense all the way up to manslaughter and capital murder? It's all about the REASON. The "mens rea" as they say in the legal profession. Don't take my word for it, go look it up.
Charon wrote:I stop macros, toggle out of war mode and hide every single time I'm in an area where I may get tagged as being afk when nature calls or anything else that takes me away from computer.
As do I, but the one time I mess up I'd prefer not to have my day ruined over it. So will you, when your day comes.
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Re: Rules changing: away-from-keyboard rule specifics

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Re: Rules changing: away-from-keyboard rule specifics

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Wil wrote:
Charon wrote:Your punish the crime not the reason for committing it.
Pardon me for saying so but that is a profoundly ignorant perspective on criminal justice. Ever wonder why there are so many different versions of one person killing another, from accident and self-defense all the way up to manslaughter and capital murder? It's all about the REASON. The "mens rea" as they say in the legal profession. Don't take my word for it, go look it up.
Charon wrote:I stop macros, toggle out of war mode and hide every single time I'm in an area where I may get tagged as being afk when nature calls or anything else that takes me away from computer.
As do I, but the one time I mess up I'd prefer not to have my day ruined over it. So will you, when your day comes.
Which is why they have different terms for the killing of another person. So by your logic we need an
afkp (away from keyboard peeing) penalty,
afkd (away from keyboard duping)
afkf (away from keyboard forgot) etc penalties
Depending on how much you spew as an excuse to the GM?

No, it's one penalty. As codex says doesn't matter if you are putting out a fire. -" The excuse doesn't make any difference, whether you fell asleep or had to put out a fire."
Per +C
Take it up with him.

If I screw up and go afk and get caught that's on me.
I can't believe you are actually making excuses for this.
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Re: Rules changing: away-from-keyboard rule specifics

Post by Wil »

Charon wrote:No, it's one penalty. As codex says doesn't matter if you are putting out a fire. -" The excuse doesn't make any difference, whether you fell asleep or had to put out a fire."
Per +C
Take it up with him.
Is that not precisely what +C asked for in this thread?
+Colibri wrote:So, I'm looking for your input on the subject of AFK:
- Any AFK-related wisdom that you'd like to share with the rest of the shard?
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Re: Rules changing: away-from-keyboard rule specifics

Post by tiggerjlk »

This might be a little too simple,
If someone is teleporting, auto killing auto-looting, maybe they could be ported into a room or castle that does not allow teleportation. There they will stay until they manually walk out of the building.
Same goes for anyone not responding to an AFK that is gathering resources.

Then they can do a walk of shame out of the building all the way back to town.

A true penalty for auto gathering resources, could be using up the tool that they were AFK gathering. For example, if I am mining, and I don't respond to a AFK, then I get ported to a room or castle (that I cannot teleport out of) and get placed in front of a rock that I will keep mining, but never gather any resources, all the while using up my tool's uses.
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Re: Rules changing: away-from-keyboard rule specifics

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Wil wrote:
Charon wrote:No, it's one penalty. As codex says doesn't matter if you are putting out a fire. -" The excuse doesn't make any difference, whether you fell asleep or had to put out a fire."
Per +C
Take it up with him.
Is that not precisely what +C asked for in this thread?
+Colibri wrote:So, I'm looking for your input on the subject of AFK:
- Any AFK-related wisdom that you'd like to share with the rest of the shard?
Bloody hell man re-read +Cs original post.

He is telling us the Gm will be doing more checks, the history of why they do them and future speak.
Wants our input on what we would like to see.

You seem to think going afk is ok or at least no punishment depending on the situation.
It's not, how do you prove or disprove what you were doing or not doing? You can't so it's a blanket rule., get caught get punished
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Re: Rules changing: away-from-keyboard rule specifics

Post by Muolke »

I think the point is that there's no way to prove if someone had something legitimate going on or not. There's no trial or evidence etc. You're either AFK or not and if you're AFK they have the list of penalties that are written in the Codex.

Not too long ago I got up to get the pizza from the delivery guy, he forgot the pepsi in his car, and by the time I got it and came back I was just being teleported into jail by +C. I literally missed it by 5 seconds. Talked to +C as he was still right there...he assigned me my punishment and went on my way. It is what it is.

If being AFK wasn't an issue then nobody would be talking about it but as players we know the ones that are known to do that and it's a bit aggravating.

I do think that the manual AFK checks should be more visible. I don't like the idea of immediately being ported to another room when you get an AFK check as it can get quite annoying. But, I think that having 30 seconds to answer a regular AFK check and then being ported somewhere if you don't answer and having another 30 seconds to answer would be just fine. I don't want to be automatically ported somewhere if I see the question and answer right away...but only if someone can't see it because they've got a ton going on.

You do the crime...you do the time.
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Re: Rules changing: away-from-keyboard rule specifics

Post by Wil »

tiggerjlk wrote:This might be a little too simple,
If someone is teleporting, auto killing auto-looting, maybe they could be ported into a room or castle that does not allow teleportation. There they will stay until they manually walk out of the building.
Same goes for anyone not responding to an AFK that is gathering resources.
That's brilliant! If you're legitimately there, you walk out and go back to what you were doing. No harm no foul. And it works for afk weapon leveling too. It'd take a little tuning to make it hard to automate the walking out part but still very clever. It could even be integrated in to the game... it's not a gonna-get-you AFK check: your transport spell simply goes awry once in a while and you end up in the ethereal void. And the transport spells are just unreliable enough to make it impractical to use them in genuine AFK gathering.
tiggerjlk wrote:A true penalty for auto gathering resources, could be using up the tool that they were AFK gathering. For example, if I am mining, and I don't respond to a AFK, then I get ported to a room or castle (that I cannot teleport out of) and get placed in front of a rock that I will keep mining, but never gather any resources, all the while using up my tool's uses.
Even better.
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Re: Rules changing: away-from-keyboard rule specifics

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Muolke wrote:I think the point is that there's no way to prove if someone had something legitimate going on or not. There's no trial or evidence etc. You're either AFK or not and if you're AFK they have the list of penalties that are written in the Codex.

Not too long ago I got up to get the pizza from the delivery guy, he forgot the pepsi in his car, and by the time I got it and came back I was just being teleported into jail by +C. I literally missed it by 5 seconds. Talked to +C as he was still right there...he assigned me my punishment and went on my way. It is what it is.

If being AFK wasn't an issue then nobody would be talking about it but as players we know the ones that are known to do that and it's a bit aggravating.

I do think that the manual AFK checks should be more visible. I don't like the idea of immediately being ported to another room when you get an AFK check as it can get quite annoying. But, I think that having 30 seconds to answer a regular AFK check and then being ported somewhere if you don't answer and having another 30 seconds to answer would be just fine. I don't want to be automatically ported somewhere if I see the question and answer right away...but only if someone can't see it because they've got a ton going on.

You do the crime...you do the time.
Congrats, you get it!
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Re: Rules changing: away-from-keyboard rule specifics

Post by Charon »

[quote="tiggerjlk"]This might be a little too simple,
If someone is teleporting, auto killing auto-looting, maybe they could be ported into a room or castle that does not allow teleportation. There they will stay until they manually walk out of the building.
Same goes for anyone not responding to an AFK that is gathering resources.

Then they can do a walk of shame out of the building all the way back to town.

A true penalty for auto gathering resources, could be using up the tool that they were AFK gathering. For example, if I am mining, and I don't respond to a AFK, then I get ported to a room or castle (that I cannot teleport out of) and get placed in front of a rock that I will keep mining, but never gather any resources, all the while using up my tool's uses.[/q]


No offense and I mean no disrespect but what's the downside?? I can go to work loot gold and at worst I'll be somewhere safe when I get home!
Last edited by Charon on Fri Jan 31, 2020 10:17 pm, edited 1 time in total.
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