unused dungeons

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Geriatric
Legendary Scribe
Posts: 298
Joined: Thu Dec 08, 2022 4:51 am

unused dungeons

Post by Geriatric »

this picture is just the north eastern side of ilshenar, and i know exodus and rock dungeon are used
now i dont know if the UOAM matches up with the game client version
but if those un used dungeons are actually there, how hard would it be to populate them with a monster spawn and throw down a world teleporter and give the server another dungeon or two
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Kairoz
Apprentice Scribe
Posts: 19
Joined: Sun Nov 01, 2020 8:48 am

Re: unused dungeons

Post by Kairoz »

i really love ideas like this. there are many potential areas that could be reworked, making them more challenging and rewarding...

i also have a great idea. careful, its a bit complex, hard to understand, but check this out:

what if... there was somebody in game whose job was to listen to players, gather information, discuss with administration, then make changes, build stuff, be there for players on regular basis and implement new fun content? whoooa! did you ever think about that? oh wait, it's called "Having a new staff member"! But its so hard... oh my god, it is complex you know? yeah, trully challenging mindblowing task to do.

anyway. better dungeons areas, yay to that
GreenBar
Grandmaster Scribe
Posts: 97
Joined: Sat Sep 28, 2013 4:05 pm

Re: unused dungeons

Post by GreenBar »

It's been many years but some of those seem familiar from special dungeon run events +Nyx ran. Likely the pre event equipment room and post event reward room also still exist somewhere on the UOEX server.
culichi
Legendary Scribe
Posts: 647
Joined: Fri Aug 22, 2014 9:04 pm

Re: unused dungeons

Post by culichi »

not sure but that middle maze with the skull icon might have been used for an old st patricks day monster bash and maybe the fiendish farmer event as well.
Geriatric
Legendary Scribe
Posts: 298
Joined: Thu Dec 08, 2022 4:51 am

Re: unused dungeons

Post by Geriatric »

the skull icon is the entrance to rock dungeon
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