Unveiling the DashGUI
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Re: Unveiling the DashGUI
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Last edited by Dash Ravishing on Thu Jul 28, 2011 6:44 am, edited 1 time in total.
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Re: Unveiling the DashGUI
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Last edited by Dash Ravishing on Thu Jul 28, 2011 6:44 am, edited 1 time in total.
Re: Unveiling the DashGUI
I like it, but I'm afraid there will still be colors that won't show well.
The existing black background is fine for most things, if only it just had a toggle to white button for black objects.
The existing black background is fine for most things, if only it just had a toggle to white button for black objects.
Re: Unveiling the DashGUI
A toggle would rock if that was possible, though instead of black and white I'd go for the dark blue of the 'wooden box' in game now, and this pale blue that you are using currently.
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Re: Unveiling the DashGUI
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Last edited by Dash Ravishing on Thu Jul 28, 2011 6:44 am, edited 1 time in total.
Re: Unveiling the DashGUI
As for the toggling... well i plan on (well more like hope to) someday make a brand new client together with all new larger maps, so that this would no longer be an EA game (anything that has been made by EA would be changed so no copyright would apply hehe). Preferably 3D
This would be a group effort, hehe, I probably wouldn't be able to do it all myself.
Someday, maybe... let's hope so.

Someday, maybe... let's hope so.
+Colibri, Administrator of UO Excelsior Shard
Don't know what the purpose of your life is? Well then make something up!
(Old Colibrian proverb)
Don't know what the purpose of your life is? Well then make something up!

(Old Colibrian proverb)
Re: Unveiling the DashGUI
I like the light blue color better than the orange color Dash.
Valen Wolfe
Re: Unveiling the DashGUI
Ooh, something crossed my mind. Is sticky edges for the bag gumps possible? Kinda like what the skill and spell buttons had in the otherwise-horrible Third Dawn client, so that they can snap together neatly and move as one.
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Re: Unveiling the DashGUI
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Last edited by Dash Ravishing on Thu Jul 28, 2011 6:44 am, edited 1 time in total.
- labmonkey
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Re: Unveiling the DashGUI
There is a group that is already working on a whole new 3d'ish UO client. looks good so far but graphics are rather plain at the moment+Colibri wrote:As for the toggling... well i plan on (well more like hope to) someday make a brand new client together with all new larger maps, so that this would no longer be an EA game (anything that has been made by EA would be changed so no copyright would apply hehe). Preferably 3DThis would be a group effort, hehe, I probably wouldn't be able to do it all myself.
Someday, maybe... let's hope so.
When you look into the abyss remember that the abyss is looking back.
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Re: Unveiling the DashGUI
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Last edited by Dash Ravishing on Thu Jul 28, 2011 6:44 am, edited 1 time in total.
Re: Unveiling the DashGUI
i want that also an old one where can i find them do you upload on internet
Namae the Wanderer
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Re: Unveiling the DashGUI
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Last edited by Dash Ravishing on Thu Jul 28, 2011 6:44 am, edited 1 time in total.
- labmonkey
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Re: Unveiling the DashGUI
omg, you forgot a tagline for this replyDash Ravishing wrote:...I have no idea what you just said
-Dash Ravishing

When you look into the abyss remember that the abyss is looking back.
Re: Unveiling the DashGUI
There is a new 3d uo client out there and it look rather awesome to me, The site was down when I went to check it but if you search youtube for Iris2 you will find out what im talking about.