That is what I suggested and it doesn't break the current system because the current problem is those with the most gold have nothing to spend it on except grand auctions. It would also give the entire shard an addition long term goal.Danilo Thann wrote: Gold sink? Gold sinks are simple... think of things people want and don't have; that don't break the current system, and whalla you have a gold-sink everyone will throw there gold into for you.
I used to think that extra XP's should be awarded when in Fel but I have since changed my opinion because I think the shard is suffering almost like they were with GoC items being hunted down for selling that younger players could not get a chance to get them. Spawns have become much the same due to weapon leveling, easily solution though.. only allow weapon xp gain inside Fel. This will slow down the leveling process to where it was originally intended and not the current express check out lane of 5 or so day days. Over all I think the shard would be better off in the long run by adopting this change but that is just my personal opinion.Danilo Thann wrote:
I like the idea of gold sinking, but first we should increase the way gold is not easily gotten... so the new things that come of all this talk, are of some value after a week... Area's are already clogged as it is through out the day due to weapon smiths leveling on the fly and afk.. most of the time, remember.
In addition, if you mess with the gold to much you will actually cripple younger players more then reduce the amount more experienced players are hoarding. That is why I focused on something hoarders would spend gold on and not hurt younger players.