so right now, I'm at the 300 stat cap, with 125 str, 125 dex, 50 int.
those are my base un modded stats.
how much dex am i going to need to hit 100% hit chance?
what stats would you suggest i go for, if i ever get a 50 stat scroll?
should i have more dex, more str?
stats and hit chance questions
- nocturne7saint
- Elder Scribe
- Posts: 180
- Joined: Thu May 30, 2019 9:32 pm
stats and hit chance questions
blackstone from the ILV guild
Re: stats and hit chance questions
Main stats (str/dex/int) do not determine your chance to hit a mob.
Re: stats and hit chance questions
Hit chance is only affected by attacker's and defender's weapon skill along with attacker's hit chance increase and defender's defense chance increase. The formula is:
copied from https://uo.stratics.com/content/arms-ar ... #hitchance
Your dexterity affects on healing time with bandages, also applies for veterinary skill, and your stamina, which, plays a role into your swing speed.
As for an advice for stats, I'd recommend aiming for 220 dex with gears to reach the magical instant bandage healing. After that, I'd personally focus on str as it brings you more hp, more so from gears than stat alone.
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Hit Chance% = ( ( [Attacker's Combat Ability + 20] * [100% + Attacker's Hit Chance Increase] ) divided by
( [Defender's Combat Ability + 20] * [100% + Defender's Defense Chance Increase] * 2 ) ) * 100
Minimum hit Chance% is 2% at all times.
Your dexterity affects on healing time with bandages, also applies for veterinary skill, and your stamina, which, plays a role into your swing speed.
As for an advice for stats, I'd recommend aiming for 220 dex with gears to reach the magical instant bandage healing. After that, I'd personally focus on str as it brings you more hp, more so from gears than stat alone.