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Bag Bug Fix
Posted: Wed Sep 18, 2019 12:20 am
by Possum12
Thank you so very much for that bag fix - massively great help!!!
From someone who often has 12+ bags open when on a taming hunt its huuuuge imrovement.
Facet change no longer an issue!!!

x a gazillion.
Re: Bag Bug Fix
Posted: Wed Sep 18, 2019 3:45 am
by Opopanax
I didn't actually realise that it was changing server that closed the bags, I just thought it was when I used sacred journey sometimes! Much better that they will be able to remain open when changing facet!
Re: Bag Bug Fix
Posted: Thu Sep 19, 2019 5:53 am
by Mosh
Awesome fix... that one drove me nuts, even with a macro to reopen them all each time they closed.

Re: Bag Bug Fix
Posted: Thu Sep 19, 2019 10:11 am
by Wil
The fix interacts badly with Razor 1.0.13.4 with "auto queue object delay actions" enabled. After changing facets, attempting to drag an item from a bag results in the item disappearing. It returns when the bag is closed and reopened.
Though I haven't confirmed it, I would guess that other Razor action-queue things react badly too.
The bag closing was super annoying. I really hope this works out.
Re: Bag Bug Fix
Posted: Thu Sep 19, 2019 10:17 pm
by Wil
Yep, the change hoses razor. Tried with a later version as well. After moving between facets, none of the agents work right (e.g. scavenger) until you manually reopen your backpack and all bags.
Re: Bag Bug Fix
Posted: Fri Sep 20, 2019 2:34 am
by Opopanax
Ah so that's what happened, I recalled and razor couldn't find my bow. I still get bag closes when I use SJ to different journeys, is it just me that has this or is it razor causing the problem?
Re: Bag Bug Fix
Posted: Tue Oct 15, 2019 10:57 am
by +Colibri
This has been bugging me since forever, and we also received a few bug reports over the years, but I think overall we just kind of learned to live with it, subconsciously reopening bags all the time, not really noticing that they have closed. Glad to see the glitch fix is well accepted!
There is a problem with Razor, though. I have been thinking about this, well I don't know Razor code as well as RunUO code, but it seems as if Razor has been coded around this glitch and in a way relies on it. I haven't come to any solutions how to make it so that this glitch would be resolved seamlessly in Razor as well... It's definitely possible to fix it in razor as well, and that might be a fun project for some day, for now I will just make a workaround.
So with the next restart, type [account and there you'll see "Razor compatibility for the cross-facet container glitch", check that and you're all good to go - it will make bags close when you switch facets.