crafted weapon opinion

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Silent
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crafted weapon opinion

Post by Silent »

Hey guys,

I was crafting blades and came across this one, I wanted to know if this is a good or bad weapon.

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Thank you for having a look!
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Muolke
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Re: crafted weapon opinion

Post by Muolke »

It's not good. There's no mana leech and the one direct hit is Magic Arrow which is the worst one out of the 4 direct hits.
Silent
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Re: crafted weapon opinion

Post by Silent »

thanks Muolke!

So a good weapon would have hits (3 or more and above <40) ?
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Muolke
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Re: crafted weapon opinion

Post by Muolke »

A looted or crafted weapon can only have 1 direct hit spell on it to start with. An end game weapon needs to have at least 3 direct hit spells on it at 50% or higher so you just do the math and figure out if you can get there or not with what you've got. You also need Mana Leech at 50% or higher so you can keep using weapon specials.
Nick
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Re: crafted weapon opinion

Post by Nick »

it would make a pretty good mid level weapon. I personally think Magic Arrow is the least preferable Spell (particularly for a non-range weapon) as Harm is generally better.

Having Mana leach over 20% is my thresh hold for HML I don't think i needs to be that high to keep spamming.

Having Hit Lower Defense is good for a single target weapon (non WW as secondary WW targets arnt effected by HLD and you switch targets so much its not really something I look for in a WW weapon)

Hit Lower Attack isn't very useful but, for a new to mid range player it has value in that you don't get hit as much... (when you have 200-250% RPD getting hit less means you do less dmg overall)

stam leach is almost a useless hit because Divine furry restors all of your stam and is what you need to spam to keep swinging in a heavy mob ( I wish I had know this before I sank 2k eds into my forever bow...) but, it can still be useful. Life leach and Mana leach are most usefull.

A crafted weapon only gets 297 skill points to spend so keep that in mine if you decide to level it, however, the 35% exceptional dmg bonus does go over the Increase Damage cap from gear/weapon so you will do a little more dmg then if this was a artifact or looted weapon.

In the end I wouldn't level this weapon however, it would be nice weapon for someone who isn't super far along in the game to use... I would not use any deeds on the weapon however.
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Muolke
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Re: crafted weapon opinion

Post by Muolke »

Nick wrote:it would make a pretty good mid level weapon. I personally think Magic Arrow is the least preferable Spell (particularly for a non-range weapon) as Harm is generally better.

Having Mana leach over 20% is my thresh hold for HML I don't think i needs to be that high to keep spamming.

Having Hit Lower Defense is good for a single target weapon (non WW as secondary WW targets arnt effected by HLD and you switch targets so much its not really something I look for in a WW weapon)

Hit Lower Attack isn't very useful but, for a new to mid range player it has value in that you don't get hit as much... (when you have 200-250% RPD getting hit less means you do less dmg overall)

stam leach is almost a useless hit because Divine furry restors all of your stam and is what you need to spam to keep swinging in a heavy mob ( I wish I had know this before I sank 2k eds into my forever bow...) but, it can still be useful. Life leach and Mana leach are most usefull.

A crafted weapon only gets 297 skill points to spend so keep that in mine if you decide to level it, however, the 35% exceptional dmg bonus does go over the Increase Damage cap from gear/weapon so you will do a little more dmg then if this was a artifact or looted weapon.

In the end I wouldn't level this weapon however, it would be nice weapon for someone who isn't super far along in the game to use... I would not use any deeds on the weapon however.
Based on what been discussed on the forum over the years I don't think exceptional bonus is 35%. Seems like it's a +4 damage, basically 20% increase on a 20 damage weapon like a Yumi.
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