Seeking help here, trying to determine the best way to use this, so any help is appreciated
1. can go this way
-58 Lightning
-58 harm
-20 spell damage increase
-8 Strenght
still leave 55 point to spare, any suggestion on what else to add
2. or should I go this way (add)
- 50 lighting
- 50 harm
- 48 magic arrow
(no point to spare)
so with 10x level deed = will get 595 point in totalmaking a Yumi which one better
Re: making a Yumi which one better
My personal opinion is that you should not spend 1,000 ED on level deeds on a weapon that's 3 x 58 base. You want to save that for the nice 4 x 58 weapons.
However, if I absolutely had to choose one of those two i'd go with 1 because the 20% SDI is probably worth more in damage than having 48% magic arrow on your Yumi.
However, if I absolutely had to choose one of those two i'd go with 1 because the 20% SDI is probably worth more in damage than having 48% magic arrow on your Yumi.
Re: making a Yumi which one better
Option 1 for sure. You could level it yourself and just not have the extra points left over.
- Johnny Warren
- Legendary Scribe
- Posts: 967
- Joined: Mon Oct 11, 2010 11:40 pm
Re: making a Yumi which one better
Wouldn't waste the ED on deeds on that one as Muolke said. It'll still be very good leveled without them. Go for a layout similar to 1. add the hit spells first.
Also, unlucky on the drop man... that thing had high potential... almost a 5x58 there...
Also, unlucky on the drop man... that thing had high potential... almost a 5x58 there...
Re: making a Yumi which one better
level deeds only give 5 extra points so you really only have 5 points left if you choose option 1. if you can afford to buy 9 level deeds and are ok with the loss if you ever sell it i say go for it.