Champ spawn monsters are now specially tagged, meaning that they drop less tokens.
Current token divider is 10.
If the tokens dropped are between 0 and 1, there's a percent chance that you actually get 1 token. (at 0.2 tokens there's a 20% chance you get the token).
Also, the gold spawning on each pile on the end has been brought from 500-1000 to 400-800gp per pile.
These settings will be changed in the future, once we see how they handle.
Another thing, monsters now stay turning in one direction even after save (for decorative mobiles).