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Big update after a long time

Posted: Sun Aug 13, 2006 8:00 pm
by +Colibri
It might not seem alot but there is alot of backend work that was done, with big thanks to

Morpheus

enjoy the sleek perfection of bushido and ninjitsu

if there's more to comment i'll let him do the talking, i really have no idea what all he done while i was at the seaside, all i know is that it was quite alot of work.
All new ML things, i believe it's more according to OSI, a few new items, corrected/enhanced objects, etc...

in other news,
1. firebeetles give only half of the ingots a regular forge or mobile forge would give. this was made because they were getting in the way of the crafters who give much effort in making mobile forges
2. some fixes to misc items that really were necesar for a long time now
3. a few quest objects which will be introduced shortly by the members of staff who proposed them.
4. players can now actually own more than 2 houses
5. stat scrolls and harrower drop chances edited to suit our shard... regularly he drops 16 scrolls, which is a bit of a spam for the current population.

still a few things that got left out, but these are the essentials for now.

Posted: Mon Aug 14, 2006 12:41 am
by Harabakc
Nice job guys, I can now see the proper colors on things, gnaws are blue now!

Posted: Mon Aug 14, 2006 1:32 am
by Morpheus
At last, ML expansion pack (still not complete) came to feast upon.

- ML gems gathred when mining, fishing, lumberjacking
- ML resources (loot on peerless)
- ML arites (some craftable, but need recipe)
- ML weapons
- craftable ML furniture/addons
- Peerless system (keys will be spawned)
- aquarium was completed yesterday, but its not in for security reasons (got alot of crashes during dev)
- i think changelings dont heal themselfs when change form (cant remember)

CuSidhe
- pack reduced to normal backpack (400 weight limit)
- i think they heal owners, when at max hits and have bandages in pack, otherwise they heal themself
- can ressurect if they have enough healing skill

Travesty, Shimmering Erfusion(or sth like that :)), Dread Horn, Melisandra
- OSI loot
- Strong as hell
- special abilities

so Im declaring ML dungeons closed, because they need respawning ( acording to osi)

Im still thinking of combinig elven tools (custom) with normal tools, because they dont load when server restarts (dunno why) and all recipes don't show item name, but if you 2x click elven tool, they load and name becomes visible after you move a recipe (weird)

Completely New Spell System
- we got bushido and ninjitsu, dont know if its like osi
- other things should be like before

thats probably all, i hope ull enjoy it and please report any bugs/strange behavior :)