[OpenEUO] Using Git for scripts
Posted: Tue Jul 03, 2012 2:12 am
Hi all,
I've started a git repository to hold all my openEUO scripts/hacks/libraries (useful when I start making changes). If you don't know what git is, and you are a developer/coder/scripter - I'd be happy to point you to some resources, and give you some tips on how to use git. In a nutshell, Git is "a distributed revision control and source code management system".
If you would like to be able to access/collaborate on this with me, please send me a message here on the forums with a username for GitHub -> https://github.com/ and I'll add you as collaborator. Many of my scripts need to be cleaned up and processed for the public use (GUIs, Error Message, etc)...I'll be working on this, but I'll also be pushing any scripts here on the forums into the repository at some point.
If you have any questions, post here.
-Quinton
I've started a git repository to hold all my openEUO scripts/hacks/libraries (useful when I start making changes). If you don't know what git is, and you are a developer/coder/scripter - I'd be happy to point you to some resources, and give you some tips on how to use git. In a nutshell, Git is "a distributed revision control and source code management system".
If you would like to be able to access/collaborate on this with me, please send me a message here on the forums with a username for GitHub -> https://github.com/ and I'll add you as collaborator. Many of my scripts need to be cleaned up and processed for the public use (GUIs, Error Message, etc)...I'll be working on this, but I'll also be pushing any scripts here on the forums into the repository at some point.
If you have any questions, post here.
-Quinton