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Reason #537 Why Events Take Forever To Make

Posted: Mon Aug 31, 2015 9:11 pm
by +Nyx

Re: Reason #537 Why Events Take Forever To Make

Posted: Mon Aug 31, 2015 9:14 pm
by Ishamael
I see that you too have a cat of inspiration. Cute kitty. :)

Re: Reason #537 Why Events Take Forever To Make

Posted: Mon Aug 31, 2015 10:15 pm
by Deacon
Well we know theres at least 6 possible rewards :P
Good job remembering to block those out :lool:

Re: Reason #537 Why Events Take Forever To Make

Posted: Tue Sep 01, 2015 6:27 pm
by MhBlis
You've been had Deacon. Bait and switch. While we busily try and get at least six different rewards their is really only going to be 5 :)

The Machiavellian genius of it. :mrgreen: :mrgreen:

Re: Reason #537 Why Events Take Forever To Make

Posted: Tue Sep 01, 2015 7:31 pm
by +Nyx
Haha, no, though it's tempting!

I always aim for at least 20 reward options in a seasonal quest, usually end up over 30 :) The blurred rows are just the running list I have accumulated so far - I'm open to suggestions for more rewards :wink:

Re: Reason #537 Why Events Take Forever To Make

Posted: Tue Sep 01, 2015 7:44 pm
by Fiernocht
a titans hammer

Re: Reason #537 Why Events Take Forever To Make

Posted: Tue Sep 01, 2015 11:59 pm
by Gaara
Fiernocht wrote:ancient titans hammer
fixed

Re: Reason #537 Why Events Take Forever To Make

Posted: Wed Sep 02, 2015 12:21 am
by Ishamael
Sounds like a neat idea for the fall quest. For rewards, here's a few ideas;

Scarecrow

Hay wagon

Cornicopia

Bundle of corn stalks

Hay bales w/pitchfork

Turkey Dinner table setting

Hay stack

Just a few ideas

Re: Reason #537 Why Events Take Forever To Make

Posted: Wed Sep 02, 2015 6:51 am
by Annachie
Something cat themed?

Re: Reason #537 Why Events Take Forever To Make

Posted: Wed Sep 02, 2015 10:52 am
by +Nyx
good ideas, Ishamael :)
Annachie wrote:Something cat themed?
"a portrait of the cat who ate my pen while developing this event" :lol: :lol: