Mistvail quests changes
Posted: Sat Sep 12, 2015 2:28 pm
Hi all, I'm on the shard for around 3 months but only now I feel the need to write on this forum.
At first I wish to say thanks to everyone which helped at the start and made the shard a very cozy home where I'm happy to stay.
Really guys, thank you so much!
Let's talk about Mistvail quests changes..
Personally I find the latest changes way too drastic. I understand the need to do some good reward hard to take, but to force people to complete the whole set plus the reaper in order to access to the Sash and Cloak quests it's way too much.
If someone has no need to all those armaments what's the point to force them to do it? I mean, I completed the Cloak and the Sash just in time, but sadly my sweet half couldn't take the Sash quest today.. And now if she want to take the sash, she need to complete all the whole set plus the reaper? Are you kidding me? We don't even need those things.. We are talking about long/boring quests which can be completed "camping" the same dungeons over and over and over.
Why don't change them and add stronger monsters? Maybe gathering few mats that are now worthless on the market (like the Dragons Scales, Oil Cloths, or other resources which hardly sell)... Killing Balron (15), Shadow Wyrms (20), Ancient Wyrms (20)? At least we could give to the marked a huge boost. The changes on the creatures that need to be killed could help to vary a bit the areas. Killing a single Balron make it a lot more funny than running here and there in order to kill 60 liches lords.
Or an objective like: go to that place, talk with a Npc which gives 3 minor quests that once completed give an item which will be needed for the main quest.
Or complete at least 3 armament quests then you are free to choose from reaper/ sash / cloak. Which has sense 'cause not everyone need the reaper (I'd take it to sell on the market or just like a "fashion" item).
At first I wish to say thanks to everyone which helped at the start and made the shard a very cozy home where I'm happy to stay.
Really guys, thank you so much!
Let's talk about Mistvail quests changes..
Personally I find the latest changes way too drastic. I understand the need to do some good reward hard to take, but to force people to complete the whole set plus the reaper in order to access to the Sash and Cloak quests it's way too much.
If someone has no need to all those armaments what's the point to force them to do it? I mean, I completed the Cloak and the Sash just in time, but sadly my sweet half couldn't take the Sash quest today.. And now if she want to take the sash, she need to complete all the whole set plus the reaper? Are you kidding me? We don't even need those things.. We are talking about long/boring quests which can be completed "camping" the same dungeons over and over and over.
Why don't change them and add stronger monsters? Maybe gathering few mats that are now worthless on the market (like the Dragons Scales, Oil Cloths, or other resources which hardly sell)... Killing Balron (15), Shadow Wyrms (20), Ancient Wyrms (20)? At least we could give to the marked a huge boost. The changes on the creatures that need to be killed could help to vary a bit the areas. Killing a single Balron make it a lot more funny than running here and there in order to kill 60 liches lords.
Or an objective like: go to that place, talk with a Npc which gives 3 minor quests that once completed give an item which will be needed for the main quest.
Or complete at least 3 armament quests then you are free to choose from reaper/ sash / cloak. Which has sense 'cause not everyone need the reaper (I'd take it to sell on the market or just like a "fashion" item).