Difference between revisions of "The Witch's Apprentice Walkthrough"

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(Walkthrough)
(Walkthrough)
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Return to Grizelda and report your findings. Once you tell her of the demise of her apprentice, she sends you out to find Zeefzorpul and return a scrap of parchment to her. To do this you will need to slay some Imps; Once you have slain enough you will be given a map and a Magic Flute. Head to the location indicated on the map [[Zeefzorpul Locations |(which can be located here)]] and, once there, play the flute to reveal Zeefzopul. He will snatch away the flute but return the stolen recipe and then disappear. Return to Grizelda with the recipe and she will then task you with completing her shopping list of items for the recipe.
 
Return to Grizelda and report your findings. Once you tell her of the demise of her apprentice, she sends you out to find Zeefzorpul and return a scrap of parchment to her. To do this you will need to slay some Imps; Once you have slain enough you will be given a map and a Magic Flute. Head to the location indicated on the map [[Zeefzorpul Locations |(which can be located here)]] and, once there, play the flute to reveal Zeefzopul. He will snatch away the flute but return the stolen recipe and then disappear. Return to Grizelda with the recipe and she will then task you with completing her shopping list of items for the recipe.
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This next step consists of three random items from the following list:
 
This next step consists of three random items from the following list:

Revision as of 23:18, 5 April 2013

Walkthrough

The Witch’s Apprentice quest start when you talk to Grizelda The Hag, who can be found in some old ruins out in the middle of the woods far south of Yew.

You will be sent off looking for one of her apprentices with warnings of the vile Zeefzorpul. She directs you to the road west of the ruins and up the road towards Yew's graveyard. Follow it north until you find a charred corpse (usually past 2 guard outposts) and be very careful to stay on the path. Opening the corpse continues the quest. Mapped out path

Return to Grizelda and report your findings. Once you tell her of the demise of her apprentice, she sends you out to find Zeefzorpul and return a scrap of parchment to her. To do this you will need to slay some Imps; Once you have slain enough you will be given a map and a Magic Flute. Head to the location indicated on the map (which can be located here) and, once there, play the flute to reveal Zeefzopul. He will snatch away the flute but return the stolen recipe and then disappear. Return to Grizelda with the recipe and she will then task you with completing her shopping list of items for the recipe.


This next step consists of three random items from the following list:

5 Mongbat Wings: Can be killed in great numbers in Despise.

5 Rat Tails: Rats are often found at city docks or in Brit sewers.

5 Chicken Gizzards: Chickens are found in various farmland and forest areas.

5 Rabbit's Foot: Rabbits are found in various forested areas.

5 Sheep Livers:Sheep are found in various farmland and forest areas.

5 Deer Hearts: Great Harts and Hinds are found in various forested areas Good group in Delucia.

5 Toad's Legs: Giant Toads are found in Britain's sewer system.

5 Slime Ooze: Slime are easily harvested in the Bog of Desolation.

5 Lizard Tongues: Lizardmen are easily harvested in Despise.

5 Spirit Essence: Spectres and Ghouls can be found in most graveyards.

5 Bones Dug From Hallowed Ground: Use a Shovel or Pickaxe on a grave in a cemetery.

1 Freshly Cut Red Mushroom: Found in most dungeons. Use a bladed weapon on a red mushroom as if you were skinning it. There is also one conveniently located just in front of the Hag's house.

1 Swamp Water: Use an empty pitcher on a patch of swamp. The quest objective will be fulfilled but the pitcher will remain empty.

1 Captain Blackheart's Whiskey: Travel to Buccaneer's Den and visit The Pirate's Plunder. Talk to Captain Blackheart the Drunken Pirate. You will need to don a tricorne hat (pirate's hat) and drink at least 5 Pitchers of Liquor.

1 Star Chart: Purchase a spyglass from a shipwright and use it to obtain the chart. If you are told it is not dark enough, you must wait until 5pm game time.


Once you have all of the ingredients required, return to Grizleda to complete the quest. There is a timer (5 mins?) before you can take the quest again.

Rewards

A bottle of Grizelda's Extra Strength Hangover Cure: Only awarded if you are drunk, via Captain Blackheart or any other means.

A Bottle Of Magical Moonfire Brew: Used to activate the Strange Contraption located inside the Solen Hives.

A Cauldron: A decorative item.

Gold: 2,000-5,000.

A Tattered Treasure Map: Randomly levels 1 - 4.

Magery Reagents: 30 of each.

One fairly low magical item.

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