Difference between revisions of "Champion spawns"
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ATM Champs are on a 6 hour timer. Kronus is on a 24 hour, Doc Apoc is on a week timer, Blood Clan... I have no idea what the timer is, but it doesnt drop a pscroll. Just orgs. | ATM Champs are on a 6 hour timer. Kronus is on a 24 hour, Doc Apoc is on a week timer, Blood Clan... I have no idea what the timer is, but it doesnt drop a pscroll. Just orgs. | ||
− | There is a fifteenth Champ as well, '''Lord Oaks'''. Spawns once a week in three locations, one outside of Blood, one outside of Valor, and one near Humility. | + | There is a fifteenth Champ as well, '''Lord Oaks'''. Spawns once a week in three locations, one outside of Blood, one outside of Valor, and one near Humility. He drops the Skull of Enlightenment, used to spawn the Harrower. |
== Champ Spawn Tiers == | == Champ Spawn Tiers == |
Revision as of 17:21, 21 June 2011
How They Work
When a champ is active 2 or 3 different types of monsters will be spawned within the area around the altar. As you kill the spawn white candles will appear in the center of the altar. Each white candle represents a 20% advancement to the next red candle (one white is 20%, 2 white is 40% and so forth). When you reach 100% a red candle will appear on the edge of the altar. If you don't kill enough of the spawn quickly enough all white candle advancement will be reset to 0. If you don't advance at least 20% at a single level, then 1 red candle will disappear and the spawn will begin moving backwards.
Red Candles | |
---|---|
Level 1 | 1 to 5/6 |
Level 2 | 5/6 to 9/10 |
Level 3 | 9/10 to 13/14 |
Level 4 | 13/14 to 16 |
When you have 16 red candles you'll need to advance another 100% and then the champion is summoned. Once you have killed the champ the altar will deactivate and nothing else will spawn. A gold explosion will take place dumping gold on the ground in the area where the champ was killed. If you did any damage to the champ you will receive Powerscrolls (amount is dependent upon how many people defeated the champ) in your backpack.
The champions respawn around every 6-10 hours, some every few days.
Please read about The 8 Candle Rule.
Getting in/out of Fel
Go download UOAM before you read another word. Get it from http://www.uoex.net/codex/technical/uoam
Now that you have UOAM, head to Covetous and run to the NW peak, where there is a Y intersection in the mountain. Run up the path, head right, into the back of the cave. Say "Forget" and you will be ported to Fel, instead of taking the World TP. Remember this spot, it helps for champ spawns/getting to the Lost Lands.
NOTE: DO NOT RECALL OUT OF FELUCCA. You will be sapped of your mana and it won't regen for a few minutes. Use Chivalry, Sacred Journey, to recall to avoid this.
Champ Spawn Locations
Here are the 14 champs, in order of difficulty.
Four MoA's: (Noob, Yew Xroads, Cove Plains, Marble Isle; ALL Fel):
Noob Champ: Goto Fel, run straight west, you'll see a dude.
Yew Xroads: Goto fel, run NW to the pass through the mountain, follow that West. When you hit the T in the road, with Skara to the South and Yew to the North, keep running West. You'll notice a clearing in the trees, a grass path of sorts. Follow that as it bends NW, you'll come to an altar.
Cove Plains: Use the Forget entrance, run West/NW. It's off the road, no more than 20 seconds from the Forget cave.
Marble Isle: T-shaped island, NW'ish of Trinsic.
Barracoon(Despise, Fel): This isn't in Despise. It is directly to the North, in the tiny mountain pass right above it. Just follow the mountain, past Wind, pass the Shadow encampment at Chaos Shrine, hug it around and you'll find it.
Neira(Straight North of Doom, Malas): Goto Malas, Doom. Run North, you'll see a keep like structure.
Rikktor(Destard, Fel): Goto World TP, Felucca. Run SouthWest, make sure you hit the bottom of the Maze. Keep running SW til you see a mountain, hug it around to the left til you find Destard
Mephitis (Tera Keep, Fel): Right at the entrance, if you go in via the front door
Frost Giant (Ice Isle, Deceit, Fel): See the sparkle guide
Serado (NW of Valor Shrine, Tokuno): Goto Tokuno, Valor Shrine. Run straight NW til you see Deathwatch Beetles and you hit a clearing.
Semidar (Fire Dungeon, Fel): See the sparkle guide
Doc Apoc (Nu'jelm, Fel): Right by the bank/inn in Nu'jelm
Kronus (Grimswind Ruins, Malas): Westish of the Grimswind Ruins in Malas.
Blood Clan (Directly outside Cove, Fel): See left.
ATM Champs are on a 6 hour timer. Kronus is on a 24 hour, Doc Apoc is on a week timer, Blood Clan... I have no idea what the timer is, but it doesnt drop a pscroll. Just orgs. There is a fifteenth Champ as well, Lord Oaks. Spawns once a week in three locations, one outside of Blood, one outside of Valor, and one near Humility. He drops the Skull of Enlightenment, used to spawn the Harrower.
Champ Spawn Tiers
Unholy Terror (Neira):
Malas, North of the entrance to Doom
Level 1 | Ghouls, Shades, Spectres and Wraiths |
---|---|
Level 2 | Bone Magi, Mummies and Skeletal Mages |
Level 3 | Bone Knights, Skeletal Knights and Liches |
Level 4 | Lich Lords and Rotting Corpses |
Champion | Neira the Necromancer |
Sleeping Dragon (Serado the Awakened):
Tokuno, Northwest of Shrine of Isamu
Level 1 | Deathwatch Beetle Hatchlings and Lizardmen |
---|---|
Level 2 | Deathwatch Beetles and Kappas |
Level 3 | Lesser Hiryus and Revenant Lions |
Level 4 | Hiryus and Onis |
Champion | Serado the Awakened |
Abyss (Semidar):
Felucca, Fire
Level 1 | Imps and Greater Mongbats |
---|---|
Level 2 | Gargoyles and Harpies |
Level 3 | Fire Gargoyles and Stone Gargoyles |
Level 4 | Daemons and Succubi |
Champion | Semidar |
Forest Lord (Lord Oaks):
Ilshenar, Northeast of Spirituality shrine
Level 1 | Pixies and Shadow Wisps |
---|---|
Level 2 | Ki-Rins and Wisps |
Level 3 | Centaurs and Unicorns |
Level 4 | Ethereal Warriors and Serpentine Dragons |
Champion | Lord Oaks and Silvani |
Cold Blood (Rikktor):
Felucca, Destard
Level 1 | Lizardmen and Snakes |
---|---|
Level 2 | Lava Lizards, Ophidian Warriors and Ophidian Enforcers |
Level 3 | Drakes, Ophidian Justicars and Ophidian Zealots |
Level 4 | Dragons, Ophidian Avengers and Ophidian Knight-Errants |
Champion | Rikktor |
Vermin Horde (Barracoon):
Felucca, North of the entrance to Despise
Level 1 | Giant Rats and Slimes |
---|---|
Level 2 | Dire Wolves and Ratmen |
Level 3 | Hell Hounds and Ratman Mages |
Level 4 | Ratman Archers and Silver Serpents |
Champion | Barracoon the Piper |
Archanid (Mephitis):
Felucca, Terathan Keep
Level 1 | Scorpions and Giant Spiders |
---|---|
Level 2 | Terathan Drones and Terathan Warriors |
Level 3 | Dread Spiders and Terathan Matriarchs |
Level 4 | Poison Elementals and Terathan Avengers |
Champion | Mephitis |