Difference between revisions of "Resources"
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+ | =Resource Listings= | ||
== Ores == | == Ores == | ||
Iron - 0.0 <br> | Iron - 0.0 <br> | ||
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Electrum - 115.0<br> | Electrum - 115.0<br> | ||
Platinum - 119.0<br> | Platinum - 119.0<br> | ||
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== Leathers == | == Leathers == | ||
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Specific creatures once killed and skinned will yield certain leather types. | Specific creatures once killed and skinned will yield certain leather types. | ||
− | Regular Leather<br> | + | Regular Leather - Bears, Great Hart, Cows, etc<br> |
− | Spined Leather<br> | + | Spined Leather - Lizardmen, Ratmen<br> |
− | Horned Leather<br> | + | Horned Leather - Drakes <br> |
− | Barbed Leather<br> | + | Barbed Leather - Dragons, White Wyrm<br> |
− | Polar Leather<br> | + | Polar Leather - Giant Ice Serpents<br> |
Synthetic Leather<br> | Synthetic Leather<br> | ||
Blaze Leather<br> | Blaze Leather<br> | ||
− | Daemonic Leather<br> | + | Daemonic Leather - Daemons<br> |
− | Shadow Leather<br> | + | Shadow Leather - Shadow Wyrm<br> |
− | Frost Leather<br> | + | Frost Leather - Ice Fiend<br> |
Ethereal Leather<br> | Ethereal Leather<br> | ||
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== Logs == | == Logs == | ||
Regular Logs - 0.0<br> | Regular Logs - 0.0<br> | ||
+ | Pine - 20.0<br> | ||
+ | Ash - 30.0<br> | ||
+ | Mohogany - 40.0<br> | ||
+ | Yew - 50.0<br> | ||
+ | Oak - 60.0<br> | ||
Zircote - 70.0<br> | Zircote - 70.0<br> | ||
Ebony - 80.0<br> | Ebony - 80.0<br> | ||
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Redwood - 110.0<br> | Redwood - 110.0<br> | ||
Petrified - 119.0<br> | Petrified - 119.0<br> | ||
+ | |||
+ | =Tools= | ||
+ | Mining: Pickaxes and Shovels | ||
+ | |||
+ | Lumberjack: Axes | ||
+ | |||
+ | Skinning: Bladed Items [Knife-like people, let's not get creative] | ||
+ | |||
+ | ==Prospecting Tools== | ||
+ | These can be used to promote an ore vein or tree spot's resource to the next level. For Example, a Prospector's Tool when used on a Verite Vein, | ||
+ | |||
+ | will promote the ore type to Valorite. You only need to use the tool once then you can mine with your normal tool. | ||
+ | |||
+ | Prospector's Tool and Prospector's Axe are [[Bulk_order_deeds | Blacksmith, Bowcraft, and Carpentry BOD rewards]]. | ||
+ | ==Gargoyle Tools== | ||
+ | Gargoyle Tools come in three varieties: Gargoyle Pickaxe, Gargoyle Axe, and Gargoyle Knife. | ||
+ | |||
+ | Gargoyle Tools work similarly to a prospecting tool with a few differences: | ||
+ | *You must use the Gargoyle Tool every time on the vein/spot, not just once, to promote the resource type. | ||
+ | *You risk the chance of spawning an elemental of the promoted resource type. | ||
+ | A Gargoyle Knife will promote the skinned creature's leather drop up a leather type, but certain monsters when skinned will have a | ||
+ | |||
+ | range of resource types granted by the gargoyle knife, instead of just promoting the leather type up one. | ||
+ | |||
+ | |||
+ | Gargoyle Tools are gotten either by [[Bulk_order_deeds | Crafting BOD Rewards]] or killing Gargoyles: | ||
+ | |||
+ | Gargoyle Pickaxes: | ||
+ | *Gargoyles - 100 Use Pickaxes | ||
+ | *Gargoyle Destroyers - 50 Use Pickaxes | ||
+ | *Stone Gargoyles - Variable Use Pickaxes | ||
+ | |||
+ | Gargoyle Knives: Blazing/Burning Gargoyles - Variable Use Knives | ||
+ | |||
+ | Gargoyle Axes: Enslaved Gargoyles | ||
+ | |||
+ | ===Elementals=== | ||
+ | When you spawn an elemental with the use of Gargoyle Tools, the better the resource type of elemental spawned, the harder the elemental will be to kill. | ||
+ | |||
+ | Benefits to harvesting resources with Gargoyle Tools: | ||
+ | *Ore Elementals drop 25 Ore, and a 5 use Tink/Hammer runic of that ore type. | ||
+ | **Smelted down to 50 ingots. | ||
+ | *Wood Elementals drop 50 logs, and a 5 use Fletching runic of that wood type. | ||
+ | *Leather Elementals drop a 5 use Sewing runic of that leather type. | ||
+ | **You must skin Leather Elementals to retrieve the 50 leather from them. | ||
+ | ***May be a waste but skinning w/ Garg Knife a Leather Elemental can also potentially summon another Elemental. | ||
+ | |||
+ | ''Beware: They get tough when you start getting up to Petrified/Platinum/Ethereal Elementals. They can easily one-shot kill the average player.'' | ||
+ | |||
+ | |||
+ | '''You can stack Prospector's Tool/Axe with Gargoyle's pickaxe/axe to promote a vein or spot up two resource types.''' | ||
+ | |||
+ | '''Prospect a Verite spot then use a Gargoyle's Pickaxe and you will get Blaze ore and the chance to spawn a Blaze Elemental.''' | ||
+ | |||
[[Category:Crafting]] | [[Category:Crafting]] |
Revision as of 23:24, 17 July 2011
Contents
Resource Listings
Ores
Iron - 0.0
Dull Copper - 60.0
Shadow Iron - 65.0
Copper - 70.0
Bronze - 75.0
Golden - 80.0
Agapite - 85.0
Verite - 90.0
Valorite - 95.0
Blaze - 100.0
Ice - 105.0
Toxic - 110.0
Electrum - 115.0
Platinum - 119.0
Leathers
Specific creatures once killed and skinned will yield certain leather types.
Regular Leather - Bears, Great Hart, Cows, etc
Spined Leather - Lizardmen, Ratmen
Horned Leather - Drakes
Barbed Leather - Dragons, White Wyrm
Polar Leather - Giant Ice Serpents
Synthetic Leather
Blaze Leather
Daemonic Leather - Daemons
Shadow Leather - Shadow Wyrm
Frost Leather - Ice Fiend
Ethereal Leather
Logs
Regular Logs - 0.0
Pine - 20.0
Ash - 30.0
Mohogany - 40.0
Yew - 50.0
Oak - 60.0
Zircote - 70.0
Ebony - 80.0
Bamboo - 90.0
Purple Heart - 100.0
Redwood - 110.0
Petrified - 119.0
Tools
Mining: Pickaxes and Shovels
Lumberjack: Axes
Skinning: Bladed Items [Knife-like people, let's not get creative]
Prospecting Tools
These can be used to promote an ore vein or tree spot's resource to the next level. For Example, a Prospector's Tool when used on a Verite Vein,
will promote the ore type to Valorite. You only need to use the tool once then you can mine with your normal tool.
Prospector's Tool and Prospector's Axe are Blacksmith, Bowcraft, and Carpentry BOD rewards.
Gargoyle Tools
Gargoyle Tools come in three varieties: Gargoyle Pickaxe, Gargoyle Axe, and Gargoyle Knife.
Gargoyle Tools work similarly to a prospecting tool with a few differences:
- You must use the Gargoyle Tool every time on the vein/spot, not just once, to promote the resource type.
- You risk the chance of spawning an elemental of the promoted resource type.
A Gargoyle Knife will promote the skinned creature's leather drop up a leather type, but certain monsters when skinned will have a
range of resource types granted by the gargoyle knife, instead of just promoting the leather type up one.
Gargoyle Tools are gotten either by Crafting BOD Rewards or killing Gargoyles:
Gargoyle Pickaxes:
- Gargoyles - 100 Use Pickaxes
- Gargoyle Destroyers - 50 Use Pickaxes
- Stone Gargoyles - Variable Use Pickaxes
Gargoyle Knives: Blazing/Burning Gargoyles - Variable Use Knives
Gargoyle Axes: Enslaved Gargoyles
Elementals
When you spawn an elemental with the use of Gargoyle Tools, the better the resource type of elemental spawned, the harder the elemental will be to kill.
Benefits to harvesting resources with Gargoyle Tools:
- Ore Elementals drop 25 Ore, and a 5 use Tink/Hammer runic of that ore type.
- Smelted down to 50 ingots.
- Wood Elementals drop 50 logs, and a 5 use Fletching runic of that wood type.
- Leather Elementals drop a 5 use Sewing runic of that leather type.
- You must skin Leather Elementals to retrieve the 50 leather from them.
- May be a waste but skinning w/ Garg Knife a Leather Elemental can also potentially summon another Elemental.
- You must skin Leather Elementals to retrieve the 50 leather from them.
Beware: They get tough when you start getting up to Petrified/Platinum/Ethereal Elementals. They can easily one-shot kill the average player.
You can stack Prospector's Tool/Axe with Gargoyle's pickaxe/axe to promote a vein or spot up two resource types.
Prospect a Verite spot then use a Gargoyle's Pickaxe and you will get Blaze ore and the chance to spawn a Blaze Elemental.