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− | This table discusses player attribute caps, a useful tool for planning [[Relayer | Relayers]]
| + | #REDIRECT [[Stat Caps]] |
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− | {| class="wikitable" style="text-align:center; width:750px; height:200px" border="9"
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− | |+Attribute Caps
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− | | '''Attribute'''
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− | | '''Total Cap from Gear'''
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− | | '''Level Wep Deed Caps'''
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− | | '''Side Notes & Other Information'''
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− | | Damage Increase||300%||50%||100% Cap from Equipment, 200% from Skills(Anatomy, Tactics, LJ), Spells (Consecrate Weapon, Divine Fury, Horrific Beast), etc.
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− | | Hit Chance Increase || 45% || 50% || HLD/HLA Both Lower HCI/DCI by 25%. Some may wish to compensate for this, but you shouldn't need to. 45% HCI and 65% DCI should be fine.
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− | | Defense Chance Increase || 65% || 50% || Divine Fury Lowers DCI by 20%. You need 65% to efficiently cap this.
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− | |-
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− | | Faster Cast Recovery || 6 || 6 || Unsure if cap on wep is 6, but you don't need more.
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− | |-
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− | | Faster Casting || 4 || 1 || Protection lowers FC by 3, but you cannot counter it with more FC. Even at 6 FC, you will be at 1 with Protection on.
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− | |-
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− | | Lower Mana Cast || 40% || 10% || GoC sleeves/boots/chest give you 20% LMC, Followers Sash gives 8%
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− | |-
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− | | Lower Reagent Cost || 100% || 20% || Good at start, to level skills, don't need it much after. Magery etc become pointless.
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− | |-
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− | | Luck || 1700ish || 400 || (Not confirmed) Works in Gauntlet for Arties, affects loot drops as well.
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− | |-
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− | | Hit Point Regeneration || 50-55 || 6 || '''◊''' All regens have a diminshing return rate after 50-55.
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− | |-
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− | | Mana Regeneration || 30-35 || 6 || '''◊''' All regens have a diminshing return rate after 30-35.
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− | |-
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− | | Stamina Regeneration || 35-40 || 10 || '''◊''' All regens have a diminshing return rate after 35-40.
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− | | Reflect Physical Damage || 105% || 15% || Awesome to have if you can take the hits
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− | |-
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− | | Spell Damage Increase || Uncapped || 20% || This uncapped for Player Vs. Monster(PvM), but capped at 15% for Player Vs. Player (PvP)
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− | |-
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− | | Swing Speed Increase || 1 attack every 1.25 seconds || 40% || Different Weapons will need different SSI, also will vary depending on player's Dexterity.
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− | |}
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− | [[Levelable Weapons#Attribute Caps | See here for remaining Attribute Caps on Levelable weapons]] | |
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− | '''◊''' [http://www.uoex.net/forum/viewtopic.php?f=1&t=4688 +V's Regen Bonus Trends]
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− | [[Category:Weapons]][[Category:Stats]]
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