Difference between revisions of "Stat Caps (OLD ITEM CAPS)"

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This table discusses player attribute caps, a useful tool for planning [[Relayer | Relayers]]
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#REDIRECT [[Stat Caps]]
 
 
{| class="wikitable" style="text-align:center; width:750px; height:200px" border="9"
 
|+Attribute Caps
 
| '''Attribute'''
 
| '''Total Cap from Gear'''
 
| '''Level Wep Deed Caps'''
 
| '''Side Notes & Other Information'''
 
|-
 
| Damage Increase||300%||50%||100% Cap from Equipment, 200% from Skills(Anatomy, Tactics, LJ), Spells (Consecrate Weapon, Divine Fury, Horrific Beast), etc.
 
|-
 
| Hit Chance Increase || 45% || 50% || HLD/HLA Both Lower HCI/DCI by 25%. Some may wish to compensate for this, but you shouldn't need to. 45% HCI and 65% DCI should be fine.
 
|-
 
| Defense Chance Increase || 65% || 50% || Divine Fury Lowers DCI by 20%. You need 65% to efficiently cap this.
 
|-
 
| Faster Cast Recovery || 6 || 6 || Unsure if cap on wep is 6, but you don't need more.
 
|-
 
| Faster Casting || 4 || 1 || Protection lowers FC by 3, but you cannot counter it with more FC. Even at 6 FC, you will be at 1 with Protection on.
 
|-
 
| Lower Mana Cast || 40% || 10% || GoC sleeves/boots/chest give you 20% LMC, Followers Sash gives 8%
 
|-
 
| Lower Reagent Cost || 100% || 20% || Good at start, to level skills, don't need it much after. Magery etc become pointless.
 
|-
 
| Luck || 1700ish || 400 || (Not confirmed) Works in Gauntlet for Arties, affects loot drops as well.
 
|-
 
| Hit Point Regeneration || 50-55 || 6 || '''◊''' All regens have a diminshing return rate after 50-55.
 
|-
 
| Mana Regeneration || 30-35 || 6 || '''◊''' All regens have a diminshing return rate after 30-35.
 
|-
 
| Stamina Regeneration || 35-40 || 10 || '''◊''' All regens have a diminshing return rate after 35-40.
 
|-
 
| Reflect Physical Damage || 105% || 15% || Awesome to have if you can take the hits
 
|-
 
| Spell Damage Increase || Uncapped || 20% || This uncapped for Player Vs. Monster(PvM), but capped at 15% for Player Vs. Player (PvP)
 
|-
 
| Swing Speed Increase || 1 attack every 1.25 seconds || 40% || Different Weapons will need different SSI, also will vary depending on player's Dexterity.
 
|-
 
|}
 
 
 
[[Levelable Weapons#Attribute Caps | See here for remaining Attribute Caps on Levelable weapons]]
 
 
 
'''◊''' [http://www.uoex.net/forum/viewtopic.php?f=1&t=4688 +V's Regen Bonus Trends]
 
 
 
 
 
[[Category:Weapons]][[Category:Stats]]
 

Latest revision as of 20:16, 12 November 2011

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