Difference between revisions of "Bio Engineering"
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Revision as of 01:38, 18 September 2010
Players with 100 Animal Taming & 100 Tinkering can become bio engineers. Bio Engineering is the process in which the player gathers DNA from other creatures to form a new creature with stats of the creature that were used in sampling the DNA.
In order to become a bio engineer, you will need to a bio engineer tool, a bio engineer book and a lot of organic material. After reading the book you can then use the tool to make the items needed.
You will need organics in order to craft with the bio tool. Organics can be taken from Evil Bio Engineers, Evil Geneticists, Genetic Failures, Abominations, from completing the Quest/killing giant rats in the New Player Dungeon and also obtained as Animal Taming LBOD (Large Bulk Order Deed) rewards.
Caps
No matter how good the DNA you extract is, all the values are capped.
HP 3000, STR 1200, DEX 300
STAM 1000, INT 1200, MANA 2000
Min/Max Damage: 18/26
Resists: 70 each (Human), 75 each (Non-Human)
Virtual Armor (armor rating): 75
Types Of DNA
There are 4 types of DNA. Prowess, Environment, Mental and Mimic. Each type of DNA gathers a set of stats, resists, and even damages. Once a player gathers all four types of DNA, they can add it to a DNA Vial Set. Once the player has a full DNA Vial set, they can add it to a bio engineered clone to apply those stats to that creature.
Prowess
This type of DNA deals with power. It determines the amount of Str, Hits, Damage, Physical Resistance and Fighting Skills a creature has.
Environment
This type of DNA deals with resists and speed. It determines the amount of Dex, Stam, Fire resists, Cold resist and Poisoning Skill.
Mental
This type of DNA deals with magic and mind power. It determines the amount of Int, Mana, Energy & Poison Resists and Magic skills.
Mimic
This type of DNA deals with power moves and looks of the creature. It determines the body form, sound and power moves & counter attacks.
Luck plays a large role in successfully gathering DNA from creatures.
Power Moves
Power Moves and Counter Attacks are moves only a bio creature can do. They are fairly powerful, however the moves require stamina, and if the creature does not have enough stamina they will not be able to perform the moves.
Trial By Fire
This attack does multi-fire attacks to the bio's current target.
Acid Rain
This attack does an area poison attack.
Comet Attack
This attack does an area physical attack.
Call of Nature
This attack calls all untamed creatures in the area to attack the bio's current target.
Ice Blast
This attack does a cold attack to the bio's current target and sends ice spikes that will do cold damage to any agressive target moving in the area.
Counter Attacks
Counter Healing
This counter will heal the bio.
Blunt Attack
This counter will do a physical attack to the bio's current target.
Counter Poison
This counter will do a poison attack to the bio's current target.
Human Bio Pets
Human bios are one of the best pets you can obtain in the game. You can equip them with arms, armor and a shield to make them become quite a formidable tank. Be sure that the items you give it are either Blessed or Insured, so that if (when) the bio dies, the items will stay with its ghost. Human bios can also ride mounts (no speed increase, unfortunately) and heal themselves with bandages, provided there are some in its backpack.
Bio Pet Commands
"Skills"
Used to bring up the bio pet skill gump. Players can manage their bio pet's skills from here. Players may lock, turn down or turn up skills they wish for their bio pet to learn. However only human bios can use skills like macing, swords, fencing, archery and parry.
"Undress"
Used to totally undress a bio human. All items that were equipped on the bio human will drop to the bio human's backpack.
"Ride"
Used to mount a bio human. Once said, the player will get a target. Then they can target a mount that they own (non-ethereal) and the bio human will mount it.
"Dismount"
Used to dismount a bio human. Once said, the bio human will dismount its current mount.
"Morph" (outdated)
Previously used to morph a bio human into a form that can be stabled. This command is unnecessary now, as human bios can be stabled whether they are morphed or not.