Champion spawns

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How They Work

When a champ is active 2 or 3 different types of monsters will be spawned within the area around the altar. As you kill the spawn white candles will appear in the center of the altar. Each white candle represents a 20% advancement to the next red candle (one white is 20%, 2 white is 40% and so forth). When you reach 100% a red candle will appear on the edge of the altar. If you don't kill enough of the spawn quickly enough all white candle advancement will be reset to 0. If you don't advance at least 20% at a single level, then 1 red candle will disappear and the spawn will begin moving backwards.


  Red Candles
Level 1 1 to 5/6
Level 2 5/6 to 9/10
Level 3 9/10 to 13/14
Level 4 13/14 to 16


When you have 16 red candles you'll need to advance another 100% and then the champion is summoned. Once you have killed the champ the altar will deactivate and nothing else will spawn. A gold explosion will take place dumping gold on the ground in the area where the champ was killed. If you did any damage to the champ you will receive Powerscrolls (amount is dependent upon how many people defeated the champ) in your backpack.

The champions respawn around every 6-10 hours, some every few days.

Please read about The 8 Candle Rule.


Getting in/out of Fel

Go download UOAM before you read another word. Get it from http://www.uoex.net/codex/technical/uoam

Now that you have UOAM, head to Covetous and run to the NW peak, where there is a Y intersection in the mountain. Run up the path, head right, into the back of the cave. Say "Forget" and you will be ported to Fel, instead of taking the World TP. Remember this spot, it helps for champ spawns/getting to the Lost Lands.

NOTE: DO NOT RECALL OUT OF FELUCCA. You will be sapped of your mana and it won't regen for a few minutes. Use Chivalry, Sacred Journey, to recall to avoid this.

Champ Spawn Locations

Here are the 14 champs, in order of difficulty.

Four MoA's: (Noob, Yew Xroads, Cove Plains, Marble Isle; ALL Fel):

Noob Champ: Goto Fel, run straight west, you'll see a dude.

Yew Xroads: Goto fel, run NW to the pass through the mountain, follow that West. When you hit the T in the road, with Skara to the South and Yew to the North, keep running West. You'll notice a clearing in the trees, a grass path of sorts. Follow that as it bends NW, you'll come to an altar.

Cove Plains: Use the Forget entrance, run West/NW. It's off the road, no more than 20 seconds from the Forget cave.

Marble Isle: T-shaped island, NW'ish of Trinsic.

Barracoon(Despise, Fel): This isn't in Despise. It is directly to the North, in the tiny mountain pass right above it. Just follow the mountain, past Wind, pass the Shadow encampment at Chaos Shrine, hug it around and you'll find it.

Neira(Straight North of Doom, Malas): Goto Malas, Doom. Run North, you'll see a keep like structure.

Rikktor(Destard, Fel): Goto World TP, Felucca. Run SouthWest, make sure you hit the bottom of the Maze. Keep running SW til you see a mountain, hug it around to the left til you find Destard

Mephitis (Tera Keep, Fel): Right at the entrance, if you go in via the front door

Frost Giant (Ice Isle, Deceit, Fel): See the sparkle guide

Serado (NW of Valor Shrine, Tokuno): Goto Tokuno, Valor Shrine. Run straight NW til you see Deathwatch Beetles and you hit a clearing.

Semidar (Fire Dungeon, Fel): See the sparkle guide

Doc Apoc (Nu'jelm, Fel): Right by the bank/inn in Nu'jelm

Kronus (Grimswind Ruins, Malas): Westish of the Grimswind Ruins in Malas.

Blood Clan (Directly outside Cove, Fel): See left.

Lord Oaks (Three Locations: one outside of Blood, one outside of Valor, and one near Humility): Spawns once a week at all three locations. Only one location will drop the Skull of Enlightenment, used to spawn the Harrower.

ATM Champs are on a 6 hour timer. Kronus is on a 24 hour, Doc Apoc is on a week timer, Blood Clan... I have no idea what the timer is, but it doesnt drop a pscroll. Just orgs.

Champ Spawn Tiers

Unholy Terror (Neira):
Malas, North of the entrance to Doom

Level 1 Ghouls, Shades, Spectres and Wraiths
Level 2 Bone Magi, Mummies and Skeletal Mages
Level 3 Bone Knights, Skeletal Knights and Liches
Level 4 Lich Lords and Rotting Corpses
Champion Neira the Necromancer



Sleeping Dragon (Serado the Awakened):
Tokuno, Northwest of Shrine of Isamu

Level 1 Deathwatch Beetle Hatchlings and Lizardmen
Level 2 Deathwatch Beetles and Kappas
Level 3 Lesser Hiryus and Revenant Lions
Level 4 Hiryus and Onis
Champion Serado the Awakened



Abyss (Semidar):
Felucca, Fire

Level 1 Imps and Greater Mongbats
Level 2 Gargoyles and Harpies
Level 3 Fire Gargoyles and Stone Gargoyles
Level 4 Daemons and Succubi
Champion Semidar



Forest Lord (Lord Oaks):
Ilshenar, Northeast of Spirituality shrine

Level 1 Pixies and Shadow Wisps
Level 2 Ki-Rins and Wisps
Level 3 Centaurs and Unicorns
Level 4 Ethereal Warriors and Serpentine Dragons
Champion Lord Oaks and Silvani



Cold Blood (Rikktor):
Felucca, Destard

Level 1 Lizardmen and Snakes
Level 2 Lava Lizards, Ophidian Warriors and Ophidian Enforcers
Level 3 Drakes, Ophidian Justicars and Ophidian Zealots
Level 4 Dragons, Ophidian Avengers and Ophidian Knight-Errants
Champion Rikktor



Vermin Horde (Barracoon):
Felucca, North of the entrance to Despise

Level 1 Giant Rats and Slimes
Level 2 Dire Wolves and Ratmen
Level 3 Hell Hounds and Ratman Mages
Level 4 Ratman Archers and Silver Serpents
Champion Barracoon the Piper



Archanid (Mephitis):
Felucca, Terathan Keep

Level 1 Scorpions and Giant Spiders
Level 2 Terathan Drones and Terathan Warriors
Level 3 Dread Spiders and Terathan Matriarchs
Level 4 Poison Elementals and Terathan Avengers
Champion Mephitis