
respec your leveled weapon for five million tokens!
-
- Legendary Scribe
- Posts: 231
- Joined: Fri Feb 01, 2008 8:32 am
- Location: South Carolina USA
Re: respec your leveled weapon for five million tokens!
Well I say be happy you can level weapons at all. If you don't like the way you did it the first time then you have the option of doing it again...
)

Ack! Natural Sunlight. I must flee to my coffin!!!
-
- Legendary Scribe
- Posts: 231
- Joined: Fri Feb 01, 2008 8:32 am
- Location: South Carolina USA
Re: respec your leveled weapon for five million tokens!
Don't get me wrong, I think new and better ways to use tokens would be a great idea. I just can't see respecing a leveled weapon as being a viable one.
I will get flamed for this but I suggest a possible item on the token stone to get ed's for a lot of tokens if nothing is gonna be added to token stone otherwise.
I will get flamed for this but I suggest a possible item on the token stone to get ed's for a lot of tokens if nothing is gonna be added to token stone otherwise.
Ack! Natural Sunlight. I must flee to my coffin!!!
Re: respec your leveled weapon for five million tokens!
I'll be the first to flame you Highroller.
There are several different reasons why someone might want to redo choices made on their weapon, and to have no way to do that can make a weapon practically useless to them, after spending A LOT of time working hard to level it.
I don't know how many hours it's taken to get my weapon only to lvl 62, but it's been over a year real time (after some long game breaks), but one day i might find an totally awesome piece of armor or jewelry, or new quest items get introduced that i want to use. Then all those things i added to that weapon become worthless.

I don't know how many hours it's taken to get my weapon only to lvl 62, but it's been over a year real time (after some long game breaks), but one day i might find an totally awesome piece of armor or jewelry, or new quest items get introduced that i want to use. Then all those things i added to that weapon become worthless.
-
- Journeyman Scribe
- Posts: 21
- Joined: Wed Oct 13, 2010 3:46 pm
Re: respec your leveled weapon for five million tokens!
I leveled my bow to 100 and if i knew then what I do now I would have done it totally differently. It's very serviceable but I could have made better choices. I guarantee you my next one will be done right. I wholly support the respec idea.
-
- Legendary Scribe
- Posts: 231
- Joined: Fri Feb 01, 2008 8:32 am
- Location: South Carolina USA
Re: respec your leveled weapon for five million tokens!
Oh in many cases respecing is a good idea just not 5 million tokens good as I see it. I can't see more than 500k at most. I have been on the shard almost 3 years and used relatively few tokens and I STILL only have 3 million. Why offer a respec that almost nobody can afford.
Ack! Natural Sunlight. I must flee to my coffin!!!
Re: respec your leveled weapon for five million tokens!
Bump.
Resident Wiki Editor/Village Idiot
EasyUO Scripts
ReArmer
ReArmer (Old Version)
ReReader
Separate Journal for Guild or Public Chat (Old)
---------------------------------------------
Combat Focus Guide (Godmode Formula)
EasyUO Scripts
ReArmer
ReArmer (Old Version)
ReReader
Separate Journal for Guild or Public Chat (Old)
---------------------------------------------
Combat Focus Guide (Godmode Formula)
-
- Apprentice Scribe
- Posts: 13
- Joined: Sat Nov 20, 2010 6:21 am
Re: respec your leveled weapon for five million tokens!
I agree with Gwen. 5 mill maybe alot of tokens but having it more then what most have is a good thing it will increase token trading between players and also boost the value of tokens as well. If they did that as well as add a few items to the token stones (ie item bless deed which is on both the gold and ed stones but not the token stone). Tokens would once again be worth something.
Re: respec your leveled weapon for five million tokens!
Aye, anon, didn't even think of that. Main idea was "I have all these tokens and nothing to do with them", could add a new element for vets.. Also helps out the lower players as well, finally adding a market for tokens, where once or twice a week someone buys 100k or so.
But mainly, time necessitates change... I.E, i have ~100% HCI and DCI right now, along with other stats far over the cap - a simple respec of a wep would allow me to readjust stats that I don't need now.
I understand coding and time issues may come into play, server maintenance, etc come before upgrading... But this would be such a benefit to many players. Not only would it be possible to change around our char's stats (tank to dexer or support healer), it allows relayers (or just lvl'd weps) to be sold; as it stands, NOBODY will buy relayered weps, the stats will never be exactly what they want. Lvl'd weapons follow this style, yet manage to sell here and there, mostly because they aren't level 100 and they aren't quite as expensive (or the seller is okay with going much lower than the items actual worth).
Sooo, yeah.
But mainly, time necessitates change... I.E, i have ~100% HCI and DCI right now, along with other stats far over the cap - a simple respec of a wep would allow me to readjust stats that I don't need now.
I understand coding and time issues may come into play, server maintenance, etc come before upgrading... But this would be such a benefit to many players. Not only would it be possible to change around our char's stats (tank to dexer or support healer), it allows relayers (or just lvl'd weps) to be sold; as it stands, NOBODY will buy relayered weps, the stats will never be exactly what they want. Lvl'd weapons follow this style, yet manage to sell here and there, mostly because they aren't level 100 and they aren't quite as expensive (or the seller is okay with going much lower than the items actual worth).
Sooo, yeah.
Resident Wiki Editor/Village Idiot
EasyUO Scripts
ReArmer
ReArmer (Old Version)
ReReader
Separate Journal for Guild or Public Chat (Old)
---------------------------------------------
Combat Focus Guide (Godmode Formula)
EasyUO Scripts
ReArmer
ReArmer (Old Version)
ReReader
Separate Journal for Guild or Public Chat (Old)
---------------------------------------------
Combat Focus Guide (Godmode Formula)
-
- Legendary Scribe
- Posts: 231
- Joined: Fri Feb 01, 2008 8:32 am
- Location: South Carolina USA
Re: respec your leveled weapon for five million tokens!
I could see value in this idea if it was 500k tokens but at 5 million tokens its easier to just level a new weapon than to come up with that many tokens...
Ack! Natural Sunlight. I must flee to my coffin!!!
-
- Apprentice Scribe
- Posts: 13
- Joined: Sat Nov 20, 2010 6:21 am
Re: respec your leveled weapon for five million tokens!
500k tokens isnt even close to enough for this. I can make 100k tokens a day that means every 5 days i could respec my weapons :/ Plus the idea isnt to allow every player to do this often its more for the players that have been playing for awhile and now know things they didnt when they first started lvling weapons. Its supposed to be rediculasly expensive 1. to increase token value and trade between players and 2. to prevent people from doin it every day. I think on these Repec deeds it should be one time use meaning after you apply the deed you get one shot to change the things you want once your finished you save the changes and they become set. Of course if the weapon still has levels to go attributes can be increased but i dont thing it should remain open to change at the users will. Someone really should suggest this in the features request forum.
Re: respec your leveled weapon for five million tokens!
i dunno about u guys, but just because something may seem easy to get or not impossible enough - however u feel like seeing it. doesnt mean go out their and take full advantage of it, many new players are easily discouraged by the fact that mostly everyone on the server is layered in some epic item of some sort. u keep climbing that ladder sooner or later no new person is gonna wanna try. lemme know what ya think, because its gonna be pretty hard to defend against the inevitable.
Re: respec your leveled weapon for five million tokens!
Really?krystol wrote:mostly everyone on the server is layered in some epic item of some sort.
Check out my Levelable Weapon Planner
Re: respec your leveled weapon for five million tokens!
yes really, and new content is being tailored specifically to being capable only with the power u gain from relayers. see where im going with this?
Re: respec your leveled weapon for five million tokens!
I sorta agree with Krystol. Please forgive the wall of text while I explain:
Events are moving more towards end-game type killfests. Blocking pets, certain (druid) spells, sometimes even stealth...this means you are only as good as the gear you are wearing. Sure, there are a few players that can Rambo their way through some of the toughest content with relative ease and only mid-range gear, but those players are few and far between. Many people rely on high end relayers and super high dex to counteract their deficiency in skill. These type of events are not designed to be casual gamer friendly, they are designed to entertain and challenge the vets and ED addicts. From a pragmatic standpoint, it makes sense to favor the biggest donors over the casual players, but it is not a sustainable situation. Eventually all you are left with is a few major donors and no casual player base. I don't see things going anywhere near that far, but it is one potential outcome.
On the other hand, gold (and therefore ED) is relatively easy to acquire here. I am a casual player, and a college student, so I know how tight RL cash can be right now. However, I also know that if I do nothing but maintain my beehives, I have a guaranteed 1 mil a week. If I go out and hunt a little each day, even casually, I can make another 500k-1 mil in that same amount of time. If I keep my vendor stocked with easily obtainable items like bee friendly flowers and full spellbooks, that's another 200k or so after production costs and vendor fees. It does take a little more effort than typing 50 in the paypal box and hitting send, but it isn't exactly a 12 hour/day job. Figure the rough average of 1ED=50k. In one week of casual gameplay, I can buy something like 30-40 ED, or 20-25 if I don't shop for the best price. A relayer is 500ED. An item worth relayering is another 100-200ED. This means it's entirely possible to get 2 relayers in a year without donating and without even trying hard. Aside from that, you could consider sending a $10 donation every month, since coli is providing a better service than EA, and charging nothing for it. An extra 1200 ED in a year would mean 4 relayers instead of 2, and you still haven't had to work hard (unless you consider skipping a meal at McDonalds and eating a sandwich instead once or twice a month too much effort).
Back to the original topic:
While I can see why this is tempting, I think it would A - be too difficult and time consuming to code, and B - be bad for the economy. Wild fluctuations in common commodity prices (in this case tokens) are never a good thing. Aside from that, it would add too many "perfect" weapons to the pool. While sub-prime weps may seem useless to vets, they still appeal to the casual and newer players, and they are priced to be affordable for people in these brackets. If every lvl 100 wep was "perfect" or could be made so with a common commodity, everyone would want "perfect" wep prices.
Events are moving more towards end-game type killfests. Blocking pets, certain (druid) spells, sometimes even stealth...this means you are only as good as the gear you are wearing. Sure, there are a few players that can Rambo their way through some of the toughest content with relative ease and only mid-range gear, but those players are few and far between. Many people rely on high end relayers and super high dex to counteract their deficiency in skill. These type of events are not designed to be casual gamer friendly, they are designed to entertain and challenge the vets and ED addicts. From a pragmatic standpoint, it makes sense to favor the biggest donors over the casual players, but it is not a sustainable situation. Eventually all you are left with is a few major donors and no casual player base. I don't see things going anywhere near that far, but it is one potential outcome.
On the other hand, gold (and therefore ED) is relatively easy to acquire here. I am a casual player, and a college student, so I know how tight RL cash can be right now. However, I also know that if I do nothing but maintain my beehives, I have a guaranteed 1 mil a week. If I go out and hunt a little each day, even casually, I can make another 500k-1 mil in that same amount of time. If I keep my vendor stocked with easily obtainable items like bee friendly flowers and full spellbooks, that's another 200k or so after production costs and vendor fees. It does take a little more effort than typing 50 in the paypal box and hitting send, but it isn't exactly a 12 hour/day job. Figure the rough average of 1ED=50k. In one week of casual gameplay, I can buy something like 30-40 ED, or 20-25 if I don't shop for the best price. A relayer is 500ED. An item worth relayering is another 100-200ED. This means it's entirely possible to get 2 relayers in a year without donating and without even trying hard. Aside from that, you could consider sending a $10 donation every month, since coli is providing a better service than EA, and charging nothing for it. An extra 1200 ED in a year would mean 4 relayers instead of 2, and you still haven't had to work hard (unless you consider skipping a meal at McDonalds and eating a sandwich instead once or twice a month too much effort).
Back to the original topic:
While I can see why this is tempting, I think it would A - be too difficult and time consuming to code, and B - be bad for the economy. Wild fluctuations in common commodity prices (in this case tokens) are never a good thing. Aside from that, it would add too many "perfect" weapons to the pool. While sub-prime weps may seem useless to vets, they still appeal to the casual and newer players, and they are priced to be affordable for people in these brackets. If every lvl 100 wep was "perfect" or could be made so with a common commodity, everyone would want "perfect" wep prices.
aka Primal Scream
-
- Elder Scribe
- Posts: 164
- Joined: Wed Nov 11, 2009 12:15 am
Re: respec your leveled weapon for five million tokens!
o.Okrystol wrote:i dunno about u guys, but just because something may seem easy to get or not impossible enough - however u feel like seeing it. doesnt mean go out their and take full advantage of it, many new players are easily discouraged by the fact that mostly everyone on the server is layered in some epic item of some sort. u keep climbing that ladder sooner or later no new person is gonna wanna try. lemme know what ya think, because its gonna be pretty hard to defend against the inevitable.
Who on a non PVP shard decides they are not going to play or be discouraged because vets have higher end items? I could understand if everytime you left Brit bank someone PKd you because their gear was so much better than yours, people would leave the shard in droves. Why would my equipment have any impact what so ever on a new player hunting?
I for one am sick of hearing the vet bashing that happens on this shard. Everything gets nerfed to help the newer players IMO
It is close to impossible to make bios without the orgs new players bring into the economy. So as a result they can after a few weeks of very little work be ready to start GOC quest, with a 18x18 house and be ready to be elite within weeks without donating.
Relayering gear does not in anyway make me a more efficient hunter than a noob with 100 taming and lore and 5 mules. If anything it would take me 5 times as long to kill something, yet people who fight and strive hard to make an uber suit to be able to melee on a tamer shard get abused constantly.
In all V events these days some or all of the mobs have mortal strike or paralyse which makes 220 dex obsolete. You are dead before a bandi goes off. Anyone with 220 dex is at the same point as any other player. Im sure V knows this and plans events accordingly.
Um... on topic... yeah repsec would be cool, if the points were spent as a mistake or if you loot a weapon with Hit dispel

My 4c
TheWatcher