Housing: Sand Tiles

Don't know how something works? Here you will find some useful links. And if you have a question, feel free to ask.
Locked
LordNoodle
Apprentice Scribe
Posts: 17
Joined: Mon Mar 02, 2015 4:24 am

Housing: Sand Tiles

Post by LordNoodle »

Hi All,

I have seen some awesome houses blending in with the environmnent on green grass. Is there any way to get sand tiles to blend in in the desert areas? If not is there any hope to get them some time? Would simply be amazing.
User avatar
+Nyx
Administrator
Posts: 2472
Joined: Wed May 18, 2011 1:31 pm
Contact:

Re: Housing: Sand Tiles

Post by +Nyx »

Essentially, there aren't any usable sand tiles built into UO. The sand you see in-world are part of the map, so they're stored in the landtiles file for the game and aren't accessible as "items". Even the grass you're able to use for house customization are just dupes of the landtiles, ported into the art file to be used as items.

I did, however, hand-create sand tiles as part of the art file in the booster patch, in order to build the water dungeon. I don't expect they will be made available in the house customization menu anytime in the foreseeable future, though. We've just got too many higher priority projects to work on. It's also a hassle to modify that menu, it's not just a quick edit of a file, which is part of why the roof tiles are still wonky :)
LordNoodle
Apprentice Scribe
Posts: 17
Joined: Mon Mar 02, 2015 4:24 am

Re: Housing: Sand Tiles

Post by LordNoodle »

That is a shame. Thanks for the info though!
Locked