I think a neat thing, in the vein of exploration would be something similar to visiting the shrines achv.
Only this would be visit every mine that is on each facet.
Also it would be pretty neat to have achievements for things like Tame one of every single animal possible.
Or Completing all of the different large/small bods for each craft.
Using x amount of repair deeds, like 100 or 1000 (this would be one that is easier for newbies to do, as their armor breaks down) Vets might take a little longer if they have all SR5 they might just get it from repairing leveled weapons.
How about something like resurrect your pet X# of times.
We have the champ completion achievement but what about one for dying at every champ!
Kill X# of different type of elemental (resource elementals)
An achievement called "I wear my sunglasses at night" only gotten by wearing some nice shades
How about some rare achievements like some that come from hosting player run events, or player run informational sites (houses). I am thinking these would go to players like Golden Temptress for her plant Museum, Junobo for his Museum, Neve for Day of the dead, Baxter and Culichi for the grodiest turkey...I am sure there are others but can't think of them off hand
How about a monopoly type achievement tier for housing, you start with lower end properties and as you add bonus house slots to X# you get to the really high end achievements
*note I haven't delved deeply into the achievements so I might have restated some that are already around, I just thought these in particular would be pretty neat!
Some of these would only be applied to some players, like the hosting player run events. I think this might be something that might 1) lead to more events being held by players (which would be awesome) and 2) Be a recognition for the hard work they have put into the helping make the shard even more inviting.
Thanks for reading
