BEDLAM

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fingers
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BEDLAM

Post by fingers »

Well labyrinth was no trouble for me. I have done it (solo)in one night. I am almost done with all the dungeons cept for the easier one (sanctuary) that i am keeping for the end, Bedlam, because i need the !@$#$%?&? grizzled bones, even if i personnally kiled that thing 40 times now, and undertaker killed it 15+ times trying to help me get them, paroxysmus (have all the keys cept widowmaker, who spawns once an hour).

I would like to suggest a few things to Colibri:

I have no problem with the spawn being hard, only doable by very experienced players.

I do have a problem waiting for a monster more than an hour to respawn (widowmaker), especially if it never drops the key.

I do think it is lame to have killed a boss 55 times total withouth a drop, especially that the drop is also a part of many ML crafting recepies.

Finally, I had to sacrifice 5 good nobles to no end doing ice wyrm and paroxysmus. I beleive that 2200 + damage firebreaths are out of what is reasonable for a real battle tactic. mainly, i go all kill, wait for all five nobles to die, and go rez them. Not even worth healing, as when it throws its 2200 damage firebreath, deosnt really matter if its full life, half life or quarter life.

So to sum up my recommandations:

Faster respawning time for widowmaker.
Higher drop rates from monsterous interrgrizzle.
Lower damage from firebreath from paroxysnmus and ice wyrm.

Would be as hard, but way more enjoyable. Before saying it's designed to be sooooo hard, please also realize how many of thoses rewards are being weared by our fellow players that just needed to turn in the profit of 1 week of beekinping into ED's and buy thoses artifacts for 200 ED's. Leave it hard, but make it enjoyable please.

Thanks!
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Jillmuffit
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Re: LABYRINTH

Post by Jillmuffit »

Well, I dare to disagree with every one of your requests. I think that when me devilman and Zandor were running the quest (shortly after the prism of light reopened) we were able to iron out any of the real bugs. It seems that all of your requests would make the quest much shorter and easier.
Grizzles bones drop fast enough to beat the 30 day window that have to get the gem without other pieces decaying. This quest isnt meant to last a couple weeks. It's meant to take lots of dedication and patience.

As for the breath damage for Paroxysmus and Ice Wyrm... UO is supposed to be a social game. Get some friends and have them lend you a bio. And if you dont want to use a bio get some friends and have them ready to cycle in there pets when yours go down. I get so aggrivated that people complain when they cant "SOLO" something in this game. Maybe its not made to be solo'd... I think the quest is very well balanced.. I've run it a couple times. Took me a roughly 2.5 weeks each time. Some times the drop rates get annoying but I DO NOT want to see the rate increased and see everyone farming mages inquisition gems.
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fingers
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Re: LABYRINTH

Post by fingers »

Please read again your original post:
Jillmuffit wrote:Ok so im kind of annoyed right now. Me and Adin just spent the last hour and a half running around this lovely place called the labyrinth in search of items for the mage's inquisition quest. Now this dungeon is most likely the hardest in the game. there is only one resting point that I found in the entire place. So we battle through.. losing pets resing them.. I died.. we keep going.. everythings good.. first target Skorp warrior.. no drop. No problem lets keep going. Egyptski Dragon... no drop.. ok lets keep going. Pyre.. all 9 that i killed.. nothing. And finnaly Slaarion. Killed him and no horn of defeat. I guess what im saying is.. the low drop rates in bedlam and sanctuary are fine because we can hang around waiting for the respawn but there is no waiting around in Labyrinth..
To resume, you are "annoyed" about the drop rate and the difficulty level in Labyrinth. Now read your last post. There is a reason why I have put you on ignore in the game and in chat. And I am an easy going person. I don't have a full list of people on ignore, you are the only one. You will say the exact opposite thing that poeple say just for the fun of it. It goes as well for that situation where the GM's kindly expressed that we should avoid being afk in TC. Never saw more stubberness then in your argumentation at that time. You don't need to be a genious to realise that less people AFK at TC means less items to load for a player who comes in. But no, you had to argue to the point of making me sick reading your arguments.

I know you don't have to, but I would appreciate if you had the courtesy to not try to communicate with me, even on the boards.

Thanks.

Edit: I have many friends in the game and I do group hunts. Undertaker, Mennolly, Jet black, Electra, Bolo; to name a few. On an other hand, I wonder how many of thoses 2 1/2 weeks quest Jill Muffit did vs how many times he payed 200 Ed's for his level 70 artifact. If I am right and he bought some of thoses for 200 ED's, wich I'm pretty sure, how would he dare talk about being afraid people farm them? Finally, 55 times the grizzle without bones, you have to be online 24/7 if you intend to get them in required time for the month timer.
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+Colibri
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Re: LABYRINTH

Post by +Colibri »

Well, +Rayne made all the ML dungeons and I think they're great. The artifacts are a bit on the uber side, but since they are very hard to get it all evens out.

Some things are meant to be really hard, so that they are a challenge to even the most skilled players. And they will remain this way. If it takes a month to do the quest to get these artifacts, or two months, then i guess they will really be rare and expensive, but a great reward for the effort.

As for the 200ed for the artifact, well at first that reward was meant to be for doom and tokuno arties, but these also qualified as artifacts. But that was more useful when we had about 10-20 players online on a Sunday evening, it might have been very hard to come across a specific doom artifact one wanted to have. But with the big market now, we disabled that reward.
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fingers
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Re: LABYRINTH

Post by fingers »

I completely agree with you Colibri, I like the challenge and the rewards are great. But seriously, for me and Undertaker, we are talking about 55+ times doing the grizzle boss without a drop. I beleive it needs a bit of tweeking because it gets old doing the same boss again and again. Im not asking to make the quest easyer, but more enjoyable. not to mention the poor crafter that wants to make, lets say Cold Forged Blade, Luminous Rune Blade, Overseer Sundered Blade, Darkwood Leggings. Is it reasonable to have to kill the boss more then 50 times (min half an hour) to get the ingredient to craft such item?

Same thing with the widowmaker respawn time, i waited from 9.21 to 10.15 for it to respawn. This is it's usual respawn time. I have all other keys in this dungeon. I'm not asking for it to be easyer. Just to be there so I can fight it.

I don't care if it takes a long time for the quest to be completed. I would see no problem if the two ML dungeon not included in the quest were added. I am just asking not to have to redo the same boss 55 times and not to have to wait hours for a named monster to spawn.

But hey, in the worst case, can you just make sure in the code that bones are still a possible drop? Because I am starting to think it is broken...

Edit: I also think +Rayne made a wonderfull job for the ML dungons!!!;-)
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Jillmuffit
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Re: LABYRINTH

Post by Jillmuffit »

Like I said. It might be an aggrivating drop rate. Obviously if I posted that.. But once you figure out the tricks it gets alot better. This isn't exactly a brand new post by me =P . And also know that I have a total of 3 pieces from mages inquisition. 2 Ive gotten from the quest. and the one i didnt do the quest for I got after I had already gotten the others. Don't make this about me. Next time i change my mind about a dungeon ill be sure to post an update so I can't be quoted on it lol. I don't understand why you made it personal again. But I'm sure you will have to get the last word in again fingers.
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+Rayne
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Re: LABYRINTH

Post by +Rayne »

I would like to stop seeing such attacks displayed in the game or on the forums. It is counterproductive and very rude. I am very disappointed and it will not be tolerated on the forums just as it will not be tolerated in the game. We all have frustrating moments, but there is no need to make it personal. The forums are available for anyone to reply, unless the reply is against the rules whereas an appointed staff member will handle the post.

Also, no one needs to be concerned with who is on or is not on ones ignore list. This is also very counterproductive and rude, not to mention very much besides the point of this thread.

As for the ML Quest: As Colibri stated and I have stated, it is meant to be difficult to complete but very rewarding in the end. This will not change.

Your problem with the Grizzled bones is quite simply very bad luck. Also, you are not the only one going for this item, and the instance in which you were not killing the monster, others could have been and received the item. You will receive it eventually, but it does take time. Currently you seem to be killing him at all the wrong times, so let's hope your luck improves and you are able to reap your first reward rather sooner then later.

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Re: BEDLAM

Post by +Rayne »

Please remember to keep your posts and threads organized. I have moved some information related to Bedlam from a Labyrinth Topic.

+Rayne
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Athena
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Re: BEDLAM

Post by Athena »

Maybe you shouldve killed him 56 times lmao....j/k
*wink* ~.^ *wink*
Gwendolyn
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Re: BEDLAM

Post by Gwendolyn »

Athena wrote:Maybe you shouldve killed him 56 times lmao....j/k
Excellent job checking the date of the thread before posting, well done ole chap.

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rweaver
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Re: BEDLAM

Post by rweaver »

Gwendolyn wrote:
Athena wrote:Maybe you shouldve killed him 56 times lmao....j/k
Excellent job checking the date of the thread before posting, well done ole chap.

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Do you ever say anything constructive in the forums or do you just troll all day to try to feel better about yourself?
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Re: BEDLAM

Post by Gwendolyn »

rweaver wrote:

Do you ever say anything constructive in the forums or do you just troll all day to try to feel better about yourself?

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Rock
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Re: BEDLAM

Post by Rock »

I agree that more risk and more reward.

But for 2200+ damage firebreaths are out of any battle tactic, I cannot agree with Finger anymore.
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Re: BEDLAM

Post by Gwendolyn »

Rock wrote:I agree that more risk and more reward.

But for 2200+ damage firebreaths are out of any battle tactic, I cannot agree with Finger anymore.

polarbear doesn't even play here any more

this topic is two years old

:P
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Athena
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Re: BEDLAM

Post by Athena »

LMAO it was a joke dont be so serious :P
*wink* ~.^ *wink*
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