1) Create a separate area/map
2) No NPCs at all
3) One way in, no way out
4) Once a character enters the area, all items deleted, all skills to zero
5) Maybe a little starter bag with some tools (since there's no NPCs)
This would mean that you can create a secondary character to enter the area. No NPCs means: without breeders there wont be pet breeding, no bankers to "smuggle" items in via bank.
All that will ever be created will be crafted by players: No reg stones, gotta grow the regs and craft arrows. If you want a piece of armor, there's no GoCs, no arties, buy from another player smithing/tailoring them.
No more running through dungeons with pets, no more relayers to get those insta heals and insane armor sets. You'll need teamwork. ( That's the kind of fun I think +Veritas meant in the other post ).
You get the idea

The idea would still need some work, and I know there's other stuff the staff is busy with, just throwing in my 2 cents for the future
