Crystal freighting, spellbooks bug fix, other stuff

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+Colibri
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Joined: Sat Feb 25, 2006 4:08 pm
Location: static void Main

Crystal freighting, spellbooks bug fix, other stuff

Post by +Colibri »

1. New quest!
It's not really a quest, but more of a way to make money. Involves crystals, and alot of travel. but ofcourse, for a nice profit :) more details soon (it's scripted and implemented, just not spawned yet).

2. spell book fix ("magics trainer message").
my fault, i was debugging/optimizing all of the scripts, and i didnt forsee this thing. It's now working, perhaps even better as before, however if it still causes any problems, let me know and ill re-fix.

3. mules now take 1 control slot (again... were changed to 2 slots a week back). that is because they are harder to tame than beetles.


4. Pickybeetle will be spawned. Hint: where do beetles most usually spawn? Another hint: which map do strange and bad creatures reside on? (on this shard) :) good luck finding it
(allow 24 hours after this message has been already posted for it to spawn)
User avatar
+Colibri
Administrator
Posts: 4073
Joined: Sat Feb 25, 2006 4:08 pm
Location: static void Main

Post by +Colibri »

In the next 24 hours or so, there will be another restart, featuring edits:

1. MOA drops 6 instead of 5 powerscrolls total.

2. getting a runic tool from MOA chance used to be 1/5, now it's 1/3. This will be so for some time, then the chances might become slimmer and slimmer again (more ways to get runic tools to strenghten our newbie population)

3. pets will gain levels twice as fast as before.
also, pet leveling info dispaying in your window has been corrected a little (color and abilityPoints gained)

4. pack animals can now hold a dynamic amount of weight, calculated by:
backpackMaxWeight = 1400 + ( Str / 2 ) + (CurrentLevel *10)
Max possible weight is therefor around 2350 stones...

5.... houses auto smart-decay not finished yet, still running on old version


this correction went in 21. march 2006, around 6pm CET
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