inherent bonuses on metals/woods/leathers

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Penny
Legendary Scribe
Posts: 210
Joined: Thu Oct 01, 2009 12:05 pm

inherent bonuses on metals/woods/leathers

Post by Penny »

To bring back the unused metals etc.

The idea is that each metal would give a small bonus to an attribute, like gold gives
luck bonus on crafted armor/weapon. For example, bronze gives a small bonus to stamina,
verite to LRC etc.

These are the attributes I should be able to implement (from AOS.cs):
  1. RegenHits
    RegenStam
    RegenMana
    DefendChance
    AttackChance
    BonusStr
    BonusDex
    BonusInt
    BonusHits
    BonusStam
    BonusMana
    WeaponDamage
    WeaponSpeed
    SpellDamage
    CastRecovery
    CastSpeed
    LowerManaCost
    LowerRegCost
    ReflectPhysical
    EnhancePotions
    Luck
    SpellChanneling
Just need a thumbs up from Coli :) The attributes and their value will be easy to add once the other stuff
is taken care of.
Failure is not an option, it's a standard.
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