T-map Bod book
T-map Bod book
A book like what we put BoD's or PS'S in for T-maps. would be really nice to be able to keep all the maps in a neat tidy book. maybe make it able to be crafted? would be neat to see the recipe drop randomly in T-map chests.
Re: T-map Bod book
+1
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Re: T-map Bod book
+1
Criticism is good because it improves upon what came before, and solidifies the strongest of foundations.
Re: T-map Bod book
If there is such a T-map, how would you be able to list them? Would need to have a gump with pages and drawings and quantities? (imagine a spellbook with maps and quantity numbers instead of spells).
To be craftable it would become a bigger change in terms of coding.
It could be just a rare that you find only in T-maps, or more than one rare (like one rare for each level of T-map or facet).
Anyway liked the idea
+1
To be craftable it would become a bigger change in terms of coding.
It could be just a rare that you find only in T-maps, or more than one rare (like one rare for each level of T-map or facet).
Anyway liked the idea

+1
In game name: Walter
Re: T-map Bod book
It could be 6 items (1 for each map level) with each containing 200 entries - the maps are coded by numbers (each map is a specific #). Now I don't know if the numbers are arbitrary (as in - players gave them the numbers) or are they relevant to item ID or something. Of course the t-map book would store only decoded maps. A simple entry would be "Map #123 - 0/0(/0/0) ( trammel dec'd/feld dec'd(/tram undec'd/fel undec'd)). Still I love the idea.
Re: T-map Bod book
I think players gave arbitrary numbers for the map locations.
Sorry to add the "stacking" idea, as a second thought it just complicates things...
What about just having like an open book gump, with the 2 pages, each page having the original map gump inside?
Sorry to add the "stacking" idea, as a second thought it just complicates things...
What about just having like an open book gump, with the 2 pages, each page having the original map gump inside?