I do not think the leather itself makes a difference as to the stats that come on it with the exception of the blue ones with luck. As far as the runic tools go, it's random. The higher the runic, the more stats that can be attained. It is possible to make LRC gear with horned runics, but you would have more chances to roll for lrc, per piece, if you used a higher runic kit. So make leather with any kits you find, and drop the ones you don't need off to your friends, or new player boxes
And drop the ones you don't need off to your friends, or new player boxes is a great idea as i dint think of doing that most of the time a cut up so can make more but you way sound much more helpful so thanks once again for the advice
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I didn't do much leather crafting But best results are with Ethereal Kit and the one right below it.. Horned Runic will mostly give u a trash IMO. I did Lots of Platinum Crafting Versus Blaze Crafting and Even Blaze (Blaze is far above Horned if comparing between Different Crafting) and all stuff I made with it was trash ( I was crafting with 148BS too)... Also higher the runic More Percentage there is per added attribute and In general Better Leather Means More resists.
I did DO leather crafting (less of it tho)... with Ethereal Versus Polar I think (one close to the bottom) and made Very low resist and Low % on attribute with Polar.... But ethereal kit is hard to get and expensive so I would suggest to craft with the Highest 3 runics (forgot the order, sorry :/)
Hope this helps..... and Don't waste leather on Low end Runics like the other person advised... Unless u have tons of it
Well I did a lot of blaze vs platinum smithing as well, but I have different results. Granted you don't get the properties you came to expect from gear made by platinum runics, but blaze runic stuff can have pretty high LRC anyways. I rolled a LRC 20 piece once and have often seen 17-19 pieces as well. I'd assume the general mechanics of properties added are the same for leather so you can reasonably expect high (16+) LRC* on the last 3-4 runics and probably something in the 12-16 range on Polar to Blaze runics. As mentioned earlier, the material itself plays no role apart from the 40 luck on spined and the resists (better material gets higher resists). If you want just LRC gear (I dunno, for noobies or something) then you can use any sub-optimal (non-Ethy) runics and leather.
*Of course frost and ethy runics have the possibility of having up to 5 (IIRC) properties, giving 5 chances for LRC instead of progressively less for lower runics.
Correction on My part.... Was crafting Weapons at that time... Highest I had on On Hit Attributes was 38% with Blaze I think... Made 3X (30-38) Viking at that time.. Not sure on Armor tho but still I think Lower runic tool would give lower resists in general
No. At least - unless it has been changed from the OSI behavior. Normally the properties are influenced by the runic, while resists are influenced by the material used (and exceptional status).
http://uo2.stratics.com/items/magic-ite ... ic-bonuses
The following article on stratics does not have the higher-tier runics of EX, but you can observe the general relation. The EX platinum runic hammer is roughly equivalent to OSI valorite runic hammer as far as properties are concerned.
Ilsanor wrote:No. At least - unless it has been changed from the OSI behavior. Normally the properties are influenced by the runic, while resists are influenced by the material used (and exceptional status).
http://uo2.stratics.com/items/magic-ite ... ic-bonuses
The following article on stratics does not have the higher-tier runics of EX, but you can observe the general relation. The EX platinum runic hammer is roughly equivalent to OSI valorite runic hammer as far as properties are concerned.
runic tools have a chance to increase resists as well.
That I can see, no one has mentioned Arms Lore, which I know helps with most crafting skills. How much it helps I am not sure.
Another point, not mentioned, but is vary obvious to me, is the fact that you need a certain amount of skill to even use a type of leather. Thus it would logical apply to the runic tool being used. This, would potentially mean that at higher levels of runic tools it would be less likely for you to obtain very high end results unless you had a very nice skill score.
In closing I believe that a mid ranged runic tool in the hands of a Legendary Tailor with a full suit of +5 tailoring, is going to have the best overall all outcome for crafting items with the most properties. That having been stated, however, doesn't clearly present what those stats WILL be, just that they will appear more often, in groups, and at higher ranges.
The reason I believe this is due to the order of things, as things progress upwards they increase in value. With the exception of the material being used; which mostly dictates the resistances of an armor type. I believe there is a variable law of overage, exceptional quality, and max potential. And all those factors progress even further as the Runic Ladder progress, taking things one step even further...
Using the following poor example:
***Say some one makes 10 Leather armors out of Barbed Leather, while using: Barbed Runic Tool; has 120 tailoring, 120 Arms Lore; and has the best gear for increasing Tailoring past 120 to the crafter's fullest potential, on this server***
Using LRC, & remembering this is a poor example, the results are as follows:
* = Overage or Average result
** = Exceptional quality or Uncommon
*** = Max potential or Rare
This is how I see it. Some of my example might be vague, please post about it, since i feel thats the best way to address it, instead of me writing tons more information. Keep in mind that there might also be over laps, as in Barbed and Polars; Rare Vs Uncommon being at 8 LRC.
I hope some or all of this helps some one.
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