RE:beekeeping changes

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Undertaker
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RE:beekeeping changes

Post by Undertaker »

""In preparation for the beekeeping changes...
*GASPS*

The reason all the beekeepers went on vacation is because they were buying hive deeds at a higher price than they were selling. Meaning if you kept selling and buying you could grow super rich. I hope nobody has found this error so far and nobody could exploit it.

wow... an no thats not how my millions were made :mrgreen:

Along with this minor fix there is also going to be a change in the way bee epidemics work - what i spent the last 6 hours on, thinking and coding and reconsidering.
It will no longer take hives in range, but it will take the number of hives that are owned by your account. This still doesn't address the issue about some people lending houses to others for keeping bees. But if i see this becomes a wide spread exploit, i shall upgrade it some more to prevent that too.

thats not targeting me is it? :lol:

Now, i've been trying to use my calculus knowledge and make a sort of advanced statistics distribution, but when it all failed, i just went straight to some linear and quadratic functions. I don't want to tell you exactly how it works, but I would still like to provide a hint for those beekeepers with lots and lots of bees:
Having over 20 hives isn't very efficient anymore, and having over 30 hives just hurts the overall production.

quadratic functions, i like those words... hmm, 30 hives just hurts the overall production, would 199 not only kill production, but commit suicide?

I know this is misfortunate for those with a lot of hives already, but beekeeping was never men't to be a money making machine. Just placing 100 hives and harvesting them with a macro. If that was a good choice, i could just script a command like [creategold 1000 and you could all macro that

misfortune? naw, improvement

I hope this solves the beekeeping gold inflow for good now. It's almost been countless times that I've gotten fresh calculations about how much money can be made per day or per week. And this new epidemic function i hope makes sure that bee keeping is kept primarily as a hobby, but can still yield a certain gold income, which however can't be compared with other methods that involve more player involvement.""

i agree, i surprise myself every week (every 6 days i harvest) an my highest in that period was 10.2 million... an my lowest was 6.8? i forget... its about time you did something to make me have no excuse to take down a 3rd of these hives lol...

now the one question why im replying to this, an i would like if you could answer...
You mentioned that 30 hives is just enough to hurt the overall production, and even tho i manage 199 hives, 83 belong to a house that is of a diff owner (if i read right, those dont count towards my acct) and 116 of them is actully to my name... so if 30 barely hurts production, How bad is the damage done to owning 116 hives...

does it play along with my joke about production commiting suicide? :mrgreen: (an by suicide, i mean a complete loss, the more you have, the more damage done sort of thing)
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Re: RE:beekeeping changes

Post by +Colibri »

*GASP TOO*

ok great to hear, i hope nobody used this

no, not specificly you, that's for everyone

you'll see

well, kinda a misfortune for those who have a big number of hives, but yes an improvement for the whole shard, hupefully.
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Re: RE:beekeeping changes

Post by Pip »

so if i understand this correctly, if we have more than 20 hives on an acct, then we are wasting our time, energy and money (potions) keeping them up?

only negative thing is that since i don't do champs or go hunting for that matter... it was the only real gold supplement for me to buy things i needed for the crafting i do... i had 39 hives so i guess i have to chop down 19 to be the most profitable?
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Re: RE:beekeeping changes

Post by +Colibri »

Well i guess you'll find out how many you want to keep up for what profit. But from the tests i've been making, at around 30, the curve starts turning down. So if you have for example 60 hives, they will all produce less than if you have 30.
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Re: RE:beekeeping changes

Post by Sorgon »

Personally I dont mind the change. I will lose only 20 hives +- but still I am gaining the time i take to keep them up. I dont macro it at all I do it all manually. So i guess the minor loss in profit will actually give me a bit of time to waste somewhere else. :D
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Re: RE:beekeeping changes

Post by Undertaker »

+Colibri wrote:Well i guess you'll find out how many you want to keep up for what profit. But from the tests i've been making, at around 30, the curve starts turning down. So if you have for example 60 hives, they will all produce less than if you have 30.
exactly what i wanted to hear, at 60 ill produce less then having 30, an at 90 ill produce even less, an at 116? Yes they will commit suicude :mrgreen: thank you sir :)

oh an saca, (an everyone else who doesnt quite understand what colibri is doing), he ment for bees to be a hobby, not a place to farm gold, an for me, this has been an extreme hobby for me. i love it all, ill be loosing approx 109 hives, possibly more, it was ment for the shard to do stuff together... an me personally, i like to venture alone, but not always...

a hobby... remember that...
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Re: RE:beekeeping changes

Post by Llexa »

Colibri is just... fabulous :)

Thanks for the scripting you do to try to balance out this beekeeping thing.

one idea I had, to stop an exploit:

Ok so, i bet people are going to try to be co-owners to like 10 houses and set up bees in them, so my idea is to script in that unless you are the owner of the house, you can't gain from beekeeping in other people's houses. Like you can't adjust the security to co-owners, friends, anyone....hopefully that's not too impossible to script, i wouldn't think so. I just have this feeling there is going to be some buggering of this new system too, so im just thinking ahead :)

I like beekeeping as a hobby. It was a little icing on top every 2 weeks to cash in on 27 hives, which was fine for me. I'm not even doing them at all atm, hehe. I needed a vacation from them :P

Thanks again Colibri for all your hard work and stuff. Like, not even for this specific script but just overall commitment :nod:
oh an saca, (an everyone else who doesnt quite understand what colibri is doing), he ment for bees to be a hobby, not a place to farm gold, an for me, this has been an extreme hobby for me.
LOL you crack me up. I think everyone understands what he's saying, and of all people to talk about it being 'just a hobby' and not farming.... LOL. Yes, I laughed out loud at work when I read this statement. Come on dude, seriously.
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Re: RE:beekeeping changes

Post by Sorgon »

As a side note i was thinking about the crafters and such. Now wax and subglum may be a sellable item. Now that people wont have as much for themselves. Also now the royal hive clothes prices will go nuts.
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Re: RE:beekeeping changes

Post by Undertaker »

haha, 27 mustve been nice... *sigh*, i didnt mean it like that anyways... but 199 hives was a big hobby for me :nod: i enjoyed servicing them more, then actully taking the time to extract honey, an selling it ... ask my wife, she'll agree... haha whenever it was time i said "oh gosh its already been 6 days?!" almost dreaded taking honey from them LoL... but going from 230, to 199, down to 30... will actully be kinda nice for a change... an your house idea, hopefully nobody will be that ******* ***pid to try it... colibri did a great thing to balance out the bees, no need to put extra work into this if we all just played what was ment for us to have... an not exploit.... good?
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Re: RE:beekeeping changes

Post by Llexa »

yeah 27-30 (cant remember exactly how many i have) but wow, plenty for me.. there were plenty of days i just missed taking care of them, lol. hence harvesting every 2 weeks or so. it is a little bit of icing, but it does take a lot of scheduled time and can get pretty chore like even at smaller numbers. Well atleast it was for me b/c i am at work like most of the day so i always had to make sure i was there to potion them at 10pm, lol. wow just talking about it makes me want to extend my bee vacation, haha. I guess it wouldnt be too bad for those who are stay at home players though, probably a nice thing to keep up actually, b/c it can be a chore :P

anyways, yeah i hope no one exploits this. although realistically i can see it happening which is why i mentioned my solution. and really if it's scripted in, then its gotta be less work for staff to check up on people manually.. man... i feel for you guys, haha.

back to work!

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Re: RE:beekeeping changes

Post by Pip »

yeah, i wasn't really upset with the situation... i just got to make sure i keep the ones that are on the same time cycle so i don't have two different respawn times. right now, i have some i have to potion before work, and some after work...
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Re: RE:beekeeping changes

Post by Undertaker »

is the bee script thing fixed? just wondering, i noticed alot of my hives still arent producing...
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Re: RE:beekeeping changes

Post by +Colibri »

OK fixed with today's restart.
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Re: RE:beekeeping changes

Post by Highroller »

Anyone that STILL has not production from their hives, I axed all mine and restarted and they work fine. Yeah takes a few days to get them back up to 100k bees but new hives take less potions than really old hives so it works out.
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