apocalypse wrote:The reason items become "overpriced" is because they take time to get, and people want them, but don't want to spend the time to get them.
This applies to any item in the game, if an item becomes desirable and takes time to get it, the price increases accordingly.
You can't knock the guy that puts in the time, for wanting to get paid for it.
there is a difference in being paid to put in the time and being opportunistic and silly.. and this one crossed it
say it took you 20 runs and you purchased the skull the new system has increased your overhead by around 1mill for that hunt up you could also get it on your first try, or never etc its gambling, but what it didn't do is double the value
sott is still a 1 trick pony 20str item very usefull for ending off your relayers after your stats even out. but it is a 4-5 mill item, and always should be, the new gauntlet system doesn't change that, even if it did it makes a 5-6 mill item not 10... the demand didn't change from before the change AT ALL it just jumped 5-6 million for no reason other than opportunism.
you can ditto what I said about the bone crusher, in fact in its case there is hardly a case for usage by players at all for anything. I can hear it now "But yoda it gives 2 extra str and you neeeeeeeed that" . to that I say whatever, it costs extra to deartifact, and due to the base price most players get 1 or 2 vs the full suits of old (when the base item cost 50k) so its extra expense for nothing, and this change although you may think it makes it worth more. it doesn't.
Now before anyone says the follow up "you are wrong about bonecrusher". then explain this
Pheobe and I are both decked out in full suits after years of play here, I have a titan's hammer relayer she does not, and she has 1 less bonecrusher than I do..
ok... so why does pheobe have more hitpoints?
If there is one thing on the shard that people have completely messed up ... a bonecrusher was only worth it to level and relayer when it cost 50k for the base item. It simply isn't a component of endgame in the slightest.
when the item was cheap it became known as the poor man's titan's hammer. it was only this due to the base cost. the higher the cost goes, it makes even less sense. It is 2 hitpoints easily equaled and surpassed by more sott's after your stats are capped and at diminishing returns. A titan's hammer gives 10.5 extra hitpoints to a bone crusher's 2.. using 200eds on it makes sense, really a bonecrusher should hold the status of a taskmaster.
1. demand hasn't changed
2. the price was already set at beyond insanity after it was put there by some older players converting from bonecrusher suits to titan hammer suits, they are the ones behind the initial price jump, so they could resell their relayers for max return. congrats you've been scammed and carried the mythos well beyond its shelf life.
regardless difference of opinion aside.. lets look at the rest of the field, by your logic all of the artifacts price should have jumped not just 2.
and before anyone dive's in with "Yoda's trying to manipulate the market, he is an out of touch vet" the reason I say this stuff is the real people hurt with items like these is the middle and newer player always, and in time stuff like that can and will affect long term player retention.
anyhoo still like ya, just a different perspective