Terra wrote:Did you ever wonder why we get here in first place?
'Cos of WHINING!
Some were whining how they were undercut by a cent, so the prices were removed from the site. Others were whining how they can't sell their "expensive" items(fair or overpriced), so the daily fee were removed. Now you whine about overpricing? Someone set a billion ED item for sale. So what?! Who cares? Do you think it will ever sale? Any item set for sale on a price with more than 4-5 digits of ED's(or equivalent gold) will probably NEVER sale and it is set there as a joke!
"Gold sink"... Are the vendors the place where u want to sink the players gold? With taxes? Someone send a pm to negotiate a price and he gets it 10-15% lower than the price set on the vendor initially. Avoiding tax. And that's bad? How about that - the price set on the vendor at first were too high for the player buying the item so negotiation were not to avoid the tax, but to "equalize" the "fair" price with the seller?!
And what happen to the Grand Auction where billions of gold were removed from the game? Were they not designed by default to be the "gold sink" of the shard?
Prices were removed from the vendors site, because of massive undercutting of prices and overall detrimental effects to the economy of the shard as a whole. It needed to happen, and I would not support re-listing items with prices attached.
The purpose of a vendor, is to sell an item or items for you, while you are afk/away doing other things. The purpose isn't to negotiate the price. It's to sell stuff, hopefully at the price set by the seller. If you want to negotiate prices, you can make a shop where there are tables, and either talk with other players in game, or make a forum post to discuss it.
As far as gold sinks, there should be a fee, but it shouldn't be overwhelming. If you look back to my initial post, I say the purpose of vendors is to generate income for the sellers. That doesn't mean there can't be a small fee attached to the sale, where you pay the vendor - and it acts as a gold sink. Unfortunately, due to the nature of games - we have unlimited resources. There needs to be sinks to remove them from the game. As you mentioned, Grand Auctions are one. Vendors are another.
Make the vendor fee per item be 1% of the sale cost per day up to a max of 25% at 25 days. If items remain for longer then 25 days there's no more fees.
25 + 24 + 23 + 22 + 21 + 20 + 19 + 18 + 17 + 16 + 15 + 14 + 13 + 12 + 11 + 10 + 9 + 8 + 7 + 6 + 5 + 4 + 3 + 2 + 1?
That's 305% of the selling price. So, if you were selling an item for 100 gold, and it sat for 25 days, you would owe 205 gold? I don't think that's what you mean.
I agree that vendor spots should not be "sold" in town center, or other locations, and 1 per person in TC.
I disagree on the pricing on vendors.uoex.net. Many prices plummeted, and it was bad for the overall health of the economy. Searching for vendors, in my opinion is part of the game, and finding a great deal is exciting. I think too many people got used to the auction house style, where everything is just at your fingertips with a quick search. It's not a bad system, but I think it also takes something away.
Second, What about having some sort of system in place either like the town portal system, where you can buy your first week in TC for 50k, second week is 200k, third week is 400k forth week is 800k (Or something like that) that way people will either A) drop their vendor once they sell the item they are trying to sell, thus creating more turn over. or B) if a person doesn't log in for a couple months they are going to taking quite the bath.
I don't think this system lends itself to being very competitive, as far as pricing goes.
Vendors, regadless of how many millions they have on them, no stock for 2-3years? That seems pointless, a waste of resources AND a waste of my time

Granted, I am not young and I forget what vender has what, but I do know to avoid that EX place that is a giant town with vendors and NPC sellers, because every vendor there is 2-3 years old......I would suggest an inactivity period. If a person has not restocked or created a sale within, say, 2 months, the vendor packs up and their money and items go to their bank/a box/ whatever
You're talking about the vendors in excelsior halls. Most of those were moved from Town Center for inactivity to live out their days. Unfortunately, most of them were forgotten, and their owners, long gone. Something should be done about them, I agree.
I also found the login a confusing, since it was in TC. Perhaps an actual "newbie" start point that does not bomb your screen with 50 vendors, of which many are.....old and unused. I do not use the TC vendors, there is no point for me to do so now. I have to click on each one to check dates. Common sense tells me if they are 3 months with no updates or older, then what is worth having is long gone....or it is so overpriced that even the bloated players laugh at it.
TC vendors are all refreshed within 10 days, or they are automatically removed. I think you have them confused with Excelsior Halls vendors.