Max Pet Prices!

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KnitePrince
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Max Pet Prices!

Post by KnitePrince »

Like My little story on mobile forges, i am going to tell a story about Breeding pets, and people Angry about the prices of them

When you start breeding, by taming a male, and a female, you have to breed those pets up through 9 generations (at the least) Each time you drop a ticket on the breeder, he charges you money.
Now that i have brought several mules from gen 1 to gen 9, i can attest, that it costs from 150 to 200k. thats 16 mules, because you did not have to pay the breeder for the generation one pets.
NOW, add in the fact, that quite often, you will get, two males, or two females when you drop the tickets on the breeder. Now what? You cant breed two of the same gender.
You now have to start from scratch with a fresh line of pets, and hope to get a female of similar level/stats etc to breed one of those males to, OR, you go pay 25,000 tokens for a gender change deed. That just jumped the price another seventy five thousand gold coins. Going from gen 1 to gen 9, this is going to happen three times, maybe more, i have one set of mules where i ended up with 7 males and one female, the breed to that females produced one male that could breed and one female, that was sterile.. there ended that line of mules, with close to 250k invested in them, except, that i bought two gender change deeds, so i could continue. Now, i have 400k invested in them, at gen 9, with max hits, and max resists.... BUT, they do not have max dex, or max strength, and mules take 1000 str, so now, I back breed those mules to Gen 1 lvl 30's and start all over again to get enough points to max their strength, their dex, and hopefully add to their stamina and mana...
By the time you get them fully maxed, and ready to sell, it is concievable that you will have eight hundred thousand gold (or more) invested in them.
The saving Grace, as i have found, is that you will get more than one breed from some of the mules. at higher levels, some will be sterile, as well as more of them being born both of the same gender, whcih means even more gold going into them to correct the problems and continue.
Each mule takes three days, from breeding to birth. that is 48 days, from gen 1 breeding to gen 9 birth. Now you start back breeding them, and it is possible it will take another 38 to 40 days.
Add on top of this, that you can only breed two pairs, in what I "think" is a 8 to 12 hour period, i have not timed it. So, you have to create and train your other character slots, or, simply stick to the few you can breed.
After each time you deliver a baby, you must level that baby, and add its points. you klik 1 time, to add one point. each pet gains between 100 and 200 points, depending on its level, so we will average that to 150. so for each pair of mules you must manually klik 300 times on the button to add the points. That comes to over two thousand four hundred kliks, not including back breeding. it takes 20 to 40 minutes to level a mule, depending on how you do it, we will average that to 30 minutes, Now your looking at 4 hours of leveling, and again, that does not include back breeding. if you are raising more than a single line of pets, you may spend two to four hours a day, just leveling your babys to get them ready to breed again.
This also does not take into consideration, pets that are lvl 43, 44, or 45. you cannot level them past 42, if you do, you lose them as a breedable pet, so there is some tence moments involved, calling your pet and running, hoping they keep up, and dont go over lvl 42.
Now, with all of this time, and effort involved, Two months of effort finally reaches the culmination point. You put your now fully maxed pets on your vendor, lets say for 400k each. that price, is breaking even money wise, but doesnt even HALF compensate for all of the time and effort... Within two days, you get 4 PM's wanting the pets, but 400k is too high, they arent worth that much will you sell them cheaper????
I know that feeling, I saw Pets selling fo that much, and I whined about it, because I too wanted them.....
As Paul harvey would say;
Now, I know, the REST of the story!!! and so do you :)
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Sorgon
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Re: Max Pet Prices!

Post by Sorgon »

When I got here Nobles were 200k I bought 2 low level breeders from Xandorr and he quit here. It took me a month of breeding up to get sellables. I put them up for 250k. Which was about 50k more then it cost me to breed them up.
Yes i acutally kept track of my costs I did not include tokens in my cost because that was my choice to change sex on some.
Nobles being over 300k is just wrong in my eyes. They level very well and max very quickly. The only down side is the amount of Fails. But if your doing it to max out fast then you have 10 chances every 12 hours. which even out your odds.
Mules on the other hand....They level very slowly it seems. Takes much longer to level out. I can see how it should cost 300k+ for one. I know on the ones I gave you a few had over 300k in them already.

To sum up this wall of text....Nobles now are very overpriced....Mules Aren't.

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KnitePrince
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Re: Max Pet Prices!

Post by KnitePrince »

I havent done a lot with nobles yet, the few i have bred, were more difficult to breed than the mules, took more tries/fails. That coupled with the fact that fresh nobles are difficult to locate, and harder to keep located, and spawn SO slowly is probably what dictates the prices on them, however, as you said, they are easier and quicker to max.
Anyone, who takes the time, and effort to bring their pets up through the generations has indeed accomplished something great. The time and effort spent give them the right to price their pets where they want to, just like the rest of us have the right to not buy them if we think they are too expencive :)
I have WAY too much invested in these mules now to make much of a profit, especially since there are about 4 people who gave me mules that I will return the favor with a Maxed Mule, and many of them I bought from different people, adding to the costs, but, even if I lose money in the end, Im having fun getting there :)
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fingers
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Re: Max Pet Prices!

Post by fingers »

I'm very new in the breeding system (I am trying to make high level blue beetles for fun), but ain't max frendzieds just as hard as nobles to breed? Why the hudge difference of price, if not because nobles are hard to catch in the wild and that owners try not to sell ones that can breed?

The nobles are by far the best pack to go hunt with. I was told that there is just one spot where they spawn and that they only spawn weekly. I can understand the breeders asking 500k as they sell as fast as they breed. It's the normal economic law of offer and demand, but I am thinking how crazy expensive 500k each is for most of the players. I would love to seem them spawn more often, to greater the availability of them. I beleive price would drop to 250k really fast.

As for the time invested in them, I understand its more then a month, but hoonestly, aren't we talking of 10 minutes every 3 days? Because that's what it takes me, at the most, with my two blue beetles.
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Harabakc
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Re: Max Pet Prices!

Post by Harabakc »

Because nobles became the current "cool" thing and they're stupidly over valued and rare.

That's why they're so expensive.
KnitePrince
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Re: Max Pet Prices!

Post by KnitePrince »

Nobles are harder to breed than Frenzies, you get more "Fails" which sets you back 12 hours for each fail. Saw someone in my guild grumping they had failed 23 times on their nobles yesterday, which is probably an run of bad luck like I am used to. I personally have only failed 4 times in a row so far. (Knocks on wood) But 4 fails is adding another 48 hours. I have never failed on Frenzies, though i have also only taken them up to gen 5.
The differnce is that Frenzies are common, and easy to find. Nobles are rare, and everyone wants them. If your luck is good, and you dont fail breeding them often, and you also manage to get one of each gender each time, then the price would certainly be lower. However, when someone struggles a bit, and puts more money into them, then sells them in one hour at 500k, even if they have a run of great luck, and less money invested, they are still going to sell them for the 500k because they can get that for them quickly. I think the only thing that would drop the price on nobles is if the spawns were faster, and not as hard to find fresh ones.

It ususally takes me about a half hour or a little more between saying all kill and finishing kliking in the last point on a mule, and thats using a personal trainer to level them, which i assume is faster than actually hunting the pet to level it When i did frenzies at fan dancer I recall it taking me longer, but its been a while. Still, if it does actually take you ten minutes per beetle, thats still close to three hours by the time you finish kliking on a gen 9's points at lvl 40 to 45.

I do not know what a breeder charges for retrieving a beetle baby? 5000? if so, your looking at 80K by gen 9. Did you have to use any gender change deeds? another 75k gold (25k tokens) added on that per deed you must buy. If your lucky and only had to buy 2 all the way to gen 9 you now have 230k invested in your beetles. You can sell them for 115k ea and break even with nothing for your time... It does not seem like that much when you are breeding, until you actually stop and add it up, thats when it gets painful. The bonus is, you can breed some of them more than once, so you have a little less investment in the extra breed, but still have to take into account the breeders fee, and any gender deeds. It is not completely unfair to add 50% to the price just for the amount of time and effort you have involved. so, if you end up, through all the breeding, steril pets and gender change deeds with 6 MAX beetles. you sell them for 150k each.. you make a clear profit of maybe 300 to 400K for a month and a halfs work?
Killing balrons for a couple hours will net you as much or more, with less frustration. No organization, trying to keep gens and lvls seperated in their own containers, checking every so often to see if you can breed again yet or worrying about leveling a second or third character to help with the breeding program...
It is like breeding horses IRL. by the time you have vet bills, Farrier bills, hay and grain payed for, Maintenance on the buildings, fixing fences etc etc.. (Bruises and maybe Doctor bills) you finally sell that horse... two grand in your pocket for a green broke horse, but three years of bills that add up to over 5k... hmmm lol, yes, we do it because we enjoy it, not becaue it makes us extremely wealthy :)
The difference is, in the game, people can jack up the prices even higher, and get what they ask.
People are paying the price, thats why nobles are so high. The choice is, for them NOT to buy at high prices, and one of two things would happen. The Prices would come down, OR, people would flat out stop breeding them, and maybe a little of both would happen.
When prices are good, and something makes a profit, everyone jumps on the bandwagon to cash in on the money. when prices drop, the bandwagon population drops and prices go up again. that is supply and demand. With the nobles, it doesnt work that way, because its hard to get them to begin with. The Spawns get moved, and you have to hunt for them. That would be ok, but the only way to find that spawn, is by spotting an untamed noble. if someone found it before you did, and tamed the Noble, your going to run right past it and never know its there :(
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fingers
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Re: Max Pet Prices!

Post by fingers »

KnitePrince wrote: "The differnce is that Frenzies are common, and easy to find. Nobles are rare, and everyone wants them. "

"The difference is, in the game, people can jack up the prices even higher, and get what they ask.
People are paying the price, thats why nobles are so high. "

"When prices are good, and something makes a profit, everyone jumps on the bandwagon to cash in on the money."
Yah, that ^^^^^^
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Harabakc
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Re: Max Pet Prices!

Post by Harabakc »

Breed claim deeds are based on the stats of the pet, and type for the cost. It won't go as high as 90k.
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Re: Max Pet Prices!

Post by Llexa »

Harabakc wrote:Breed claim deeds are based on the stats of the pet, and type for the cost. It won't go as high as 90k.
lol yeah i have never had a claim ticket cost anywhere even close to that much.
kniteprince wrote:they are still going to sell them for the 500k because they can get that for them quickly.
wow if those nobles are jacked up to 500k then looks like i will have to jack up my mules since (imo) mules are better (poison immunity, magery, breath, backpacks, 1 slot, 1k strength possibility) and take much much much more money and time to breed. (i will never understand the noble craze.) even at the price i currently sell them im basically breaking even for all the tokens and money and time i put into breeding them up.

someone had PMed me recently about some mules, and not going to name names or speak badly of them, but they did not agree with the price, which is perfectly fine, no one has to agree with it or buy them, but just know that atleast for me personally, the price doesn't give me that much profit. And for those who dont breed you wont understand the hours and days and weeks and sometimes months that it takes to breed up mules (depending on your pace).

Anyway, i guess that leaves a good point: if you are not a max breeder then you cant understand what all goes into it, you just get to own the really great "ta-dah!" result, lol :mrgreen:

love,
Llexa
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So we call it judgment,
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Sorgon
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Re: Max Pet Prices!

Post by Sorgon »

I must say now that I have used Both Mules and Nobles. Llexas' Mules make my nobles look like bunnies. Nobles do have pack instinct but the Greater Strength make alot of differance and not to mention poison immunity just rules.
I take my nobles when im killing stuff i dont care if i get stat loss. I take my mules when I care about poison or stat loss. My Mules die much less :D
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Tigerstorm
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Re: Max Pet Prices!

Post by Tigerstorm »

Right know i'm working with 5 nobles. Didn't cost me TOO much, had some help from a player that "traded" me 2 unloved ones for a very near maxed mule (1000 hp, 950+ str ) + a small money compensation from my part.

I must say that yes i'm tired of curing that poison...so a maxed mule will soon fit in my battle ranks..

As nobles wont lose TOO much of there instinct if they are 4 instead of 5, my personnal combo would be 1 mule, 4 nobles.

All this to say that yeah, if I had the money, I would fork out 300k+ for a maxed mule, but maxed nobles jumping from 250-300k to 500k in less then 14 days ?? hmm....

So I guess its the view of people..

Want raw physical power ? Go with nobles/frenzies

Want magic backup ? Try a 2 maxed mules, 1 maxed holy cat/wyrmy wyrm combo :P

And I THINK juggernault bear have a bear instinct, if yes, would a maxed one + 2 maxed polar bears rock ??

Speaking of witch, leads me to a question not really post related but...

Nobles have deamon instinct, so do fire steeds, noxs, imps and maybe others...

To get full pack instinct, must they all be same kind ? Or you can mix and match to get effect (Exemple : a noble, a nox and a fire together, will they gain their pack instinct ? )
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KnitePrince
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Re: Max Pet Prices!

Post by KnitePrince »

Llexa wrote: wow if those nobles are jacked up to 500k then looks like i will have to jack up my mules since (imo) mules are better (poison immunity, magery, breath, backpacks, 1 slot, 1k strength possibility) and take much much much more money and time to breed. (i will never understand the noble craze.) even at the price i currently sell them im basically breaking even for all the tokens and money and time i put into breeding them up.

someone had PMed me recently about some mules, and not going to name names or speak badly of them, but they did not agree with the price, which is perfectly fine, no one has to agree with it or buy them, but just know that atleast for me personally, the price doesn't give me that much profit. And for those who dont breed you wont understand the hours and days and weeks and sometimes months that it takes to breed up mules (depending on your pace).

Anyway, i guess that leaves a good point: if you are not a max breeder then you cant understand what all goes into it, you just get to own the really great "ta-dah!" result, lol :mrgreen:

love,
Llexa
Aye Llex, that was kind of the point of my post, and numbers were taken off the top of my head, but at least for me, and the way ive been doing it they are close. I'd LOVE to see a way to determine/set the gender of each baby :P thats prob too much to ask, but at least for me would drop the price dramatically.

I like the nobles, for one basic and simple reason. SPEED!!! I like mules for all the other reasons, power, hauling my loot, etc. I run the nobles, i ride the mule. Triple X is ointed to the max, when the nobles get into a sticky spot I can hop of XXX and he helps em get the situation under control. THEN, I load him up with all the loot and gold, and hop back in the saddle... a LOT less trips to the bank.
I have never owned Metal workers keys. I tried 5 times to make a set, and failed, i gave up there. I have a mobile forge, I mine, I smelt, I drop ingots on the mule, who also happens to be Guarding me while I mine. I have never filled him with ingots to the point he cannot haul more, and i Mine a LOT. A Max Mule is a miner, or Lumberjacks best friend.
Doing the gauntlet with 6 Mules however, seems to just take forever!!! using nobles you can Darn near RUN to the next boss. When i tried a mixed pack, consisting of 4 Nobles and 2 mules, often the nobles had the target dead before the mules arrived. There is a definate place for both. The nobles are speedy little ninja horses, Often zipping back and forth between targets when I have them in guard mode and a mob gets too close to me. The mules Armored Knights, strong, yet slow, poison resistant tanks that stand between my continued health and certain doom.


In the end, it comes down to which you want, and your style of playing. In the end, it also comes down to internet game gold. with time and patience, anyone can own them, even at 500k each. the goal, is to have fun getting there. if you want it NOW!!!! this isnt the game for you. I payed a lot for my Nobles, and I really dont begrudge that price anymore. They may be hard to get, but once you do get them, they earn their cost tenfold, and thats for both Mules and Nobles.
Its all a matter of perspective. when your new and broke, that is a HUGE sum of money, once you have them, That cost doesnt seem quite as bad.

I "was" one of those complainers about high prices when i started, it took actually trying to make the stuff, and breed the pets to make me realize, these people arent necessarily price gouging. To me, the amount of time and effort that I must put into something count for a LOT. I am not going to struggle to mine Plat Granite for many hours, and fail making many mobile forges, and simply make enough gold to pay for my materials, TIME, is worth something, and is figured into the cost. It should be for breeding pets as well. If I have 200K invested in a max Mule, I better be able to add 50% for "Labor". Even that is somewhat low for a persons time and effort. Take your car to the Chevy garage and ask them how much of the repair cost is "Labor"... that still does not excuse breeding a pet for 100k and charging 500k for it. :wink:

Gah, another story, sorry :(

BTW, Any new players reading this.. I keep my "fair" mules to give away. they are perfect for getting on your feet. They perform your riding needs, your hauling chores, as well as light guard duty while mining. a Mule with only 500 hits can still pretty much kill anything you come across when your mining or lumberjacking if your in tram, and dont wander into a dungeon. PM me, and I will let you take your pick. 8)
Llexa
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Re: Max Pet Prices!

Post by Llexa »

Oh good point to make, i have mules from all ranges for sale. If you want to get some that are close to max, but less expensive, you can let me know. If you want some that are about halfway there, let me know. depending on where the stats stand, it will be less expensive then a 'max' one. i mean, it doesnt take 5 max mules to protect you from a balron, lol. :mrgreen:


love,
Llexa
"We push and we push away,
For fear of facing our mistakes.
So we call it judgment,
And watch our friends, our world, ourselves... go comatose, inside."
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Harabakc
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Re: Max Pet Prices!

Post by Harabakc »

Pack instincts go with pack instincts of the same type. Doesn't matter what they are.

And in case people don't know pack instincts are worthless if targets are spread. The bonus only applies to attacking the same target.

Nobles are just expensive because people don't experiment and test anything they just assume what everyone else is doing is the best. I don't use druid spells, I've never used nobles or mules, and I think I do pretty well. I did pretty well long before I had my current pet too.
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fingers
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Re: Max Pet Prices!

Post by fingers »

Well i tested damage per second with 5 nobles vs 1 cu sidhe + mare and the difference is huge (in favor of the nobles). Now that i read you guys, I am tempted at buying a full set of mules;-)
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