2. tweaked the trash4 tokens backpack, but it's still kinda buggy
3. fixed a naming issue with chests, recovered from shipwrecks
4. fixed the hair issue, hair appearing on corpses.
5. tweaked the organics drop on monsters to suit our shard
6. 2 staff related edits
7. arcane gems made unstackable. all the stacks will need to be separated by a GM.
8. Added Ancient Message in a bottle.
Everytime you fish out a MIB, it has 5% chance to be an ancient. It's an OSI thing.
9. New monster for felucca- An Umm
No documentation on how to kill it... but they have a big range of vision and once you get one on you, it wont let go unless if you teleport yourself to a very distant location (go out of felucca, going to a dungeon would also work).
They don't do alot of damage, some can be quite easy to kill, for some you might need quite some time, maybe even help from a friend.
10. Created a "pet guild dyetub"

11. less skillballs for non-first characters on your account... we're cutting down slowly. Also, first characters get 2x50, instead of 2x60.