-I was thinking on using the leveling cost points to get an idea of how many starting pts there are on a weapon, then calculate based on that number! what do you think?
Also, i have been giving so many different opinions of what is a good attribute to have on a weapon that it seems like almost everything is good!
-Good to have;
Hit Lightning, Hit Fireball, Hit Magic Arrow, HML, HSL,
-Average;
DI, SSI, HCI, DCI, HLA, HLD, HLL
-Not so good;
Hit Harm,
-Crap, not usefull;
Hit Dispel,
What about SC? Luck? Resists? Area Damage? Anything missing? Is all of this pretty accurate?
Let me know what you think. And if something is wrong i would like an explanation, not just a <not good>!

Thank you for all the help